237 research outputs found

    Performance model of interactive video-on-demand systems

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    An interactive video-on-demand (VoD) system allows users to access video services, such as movies, electronic encyclopedia, interactive games, and educational videos from video servers on a broadband network. This paper develops a performance evaluation tool for the system design. In particular, a user activity model is developed to describe the usage of system resources, i.e., network bandwidth and video server usage, by a user as it interacts with the service. In addition, we allow batching of user requests, and the effect of such batching is captured in a batching model. Our proposed queueing model integrates both the user activity and the batching model. This model can be used to determine the requirements of network bandwidth and video server and, hence, the trade-off in communication and storage costs for different system resource configurations.published_or_final_versio

    On closed queueing networks with mixed preemptive resume priority servers.

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    This paper discusses a typical closed queueing network model in which multiple preemptive resume servers are present with different priority structures at each priority node. An algorithm is developed that is applicable for the three-node two-class model and results are compared to point estimates obtained from simulation. The algorithm is partly based on the Delay/MVA algorithm developed by Bondi and Chuang, because of the accuracy with which instant arrival queue lengths at fcfs servers are calculated. Results are also compared with results obtained from the Shadow Approximation.Networks;

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    Performance model of interactive video-on-demand systems

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