4,763 research outputs found

    Intersection of paraboloids and application to Minkowski-type problems

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    In this article, we study the intersection (or union) of the convex hull of N confocal paraboloids (or ellipsoids) of revolution. This study is motivated by a Minkowski-type problem arising in geometric optics. We show that in each of the four cases, the combinatorics is given by the intersection of a power diagram with the unit sphere. We prove the complexity is O(N) for the intersection of paraboloids and Omega(N^2) for the intersection and the union of ellipsoids. We provide an algorithm to compute these intersections using the exact geometric computation paradigm. This algorithm is optimal in the case of the intersection of ellipsoids and is used to solve numerically the far-field reflector problem

    The Relative Power of Composite Loop Agreement Tasks

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    Loop agreement is a family of wait-free tasks that includes set agreement and simplex agreement, and was used to prove the undecidability of wait-free solvability of distributed tasks by read/write memory. Herlihy and Rajsbaum defined the algebraic signature of a loop agreement task, which consists of a group and a distinguished element. They used the algebraic signature to characterize the relative power of loop agreement tasks. In particular, they showed that one task implements another exactly when there is a homomorphism between their respective signatures sending one distinguished element to the other. In this paper, we extend the previous result by defining the composition of multiple loop agreement tasks to create a new one with the same combined power. We generalize the original algebraic characterization of relative power to compositions of tasks. In this way, we can think of loop agreement tasks in terms of their basic building blocks. We also investigate a category-theoretic perspective of loop agreement by defining a category of loops, showing that the algebraic signature is a functor, and proving that our definition of task composition is the "correct" one, in a categorical sense.Comment: 18 page

    Virtual Rephotography: Novel View Prediction Error for 3D Reconstruction

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    The ultimate goal of many image-based modeling systems is to render photo-realistic novel views of a scene without visible artifacts. Existing evaluation metrics and benchmarks focus mainly on the geometric accuracy of the reconstructed model, which is, however, a poor predictor of visual accuracy. Furthermore, using only geometric accuracy by itself does not allow evaluating systems that either lack a geometric scene representation or utilize coarse proxy geometry. Examples include light field or image-based rendering systems. We propose a unified evaluation approach based on novel view prediction error that is able to analyze the visual quality of any method that can render novel views from input images. One of the key advantages of this approach is that it does not require ground truth geometry. This dramatically simplifies the creation of test datasets and benchmarks. It also allows us to evaluate the quality of an unknown scene during the acquisition and reconstruction process, which is useful for acquisition planning. We evaluate our approach on a range of methods including standard geometry-plus-texture pipelines as well as image-based rendering techniques, compare it to existing geometry-based benchmarks, and demonstrate its utility for a range of use cases.Comment: 10 pages, 12 figures, paper was submitted to ACM Transactions on Graphics for revie

    Fast algorithms for computing defects and their derivatives in the Regge calculus

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    Any practical attempt to solve the Regge equations, these being a large system of non-linear algebraic equations, will almost certainly employ a Newton-Raphson like scheme. In such cases it is essential that efficient algorithms be used when computing the defect angles and their derivatives with respect to the leg-lengths. The purpose of this paper is to present details of such an algorithm.Comment: 38 pages, 10 figure

    Smooth one-dimensional topological field theories are vector bundles with connection

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    We prove that smooth 1-dimensional topological field theories over a manifold are the same as vector bundles with connection. The main novelty is our definition of the smooth 1-dimensional bordism category, which encodes cutting laws rather than gluing laws. We make this idea precise through a smooth generalization of Rezk's complete Segal spaces. With such a definition in hand, we analyze the category of field theories using a combination of descent, a smooth version of the 1-dimensional cobordism hypothesis, and standard differential geometric arguments.Comment: 20 pages. Comments and questions are very welcom
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