2 research outputs found

    Adaptively Secure Broadcast

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    A broadcast protocol allows a sender to distribute a message through a point-to-point network to a set of parties, such that (i) all parties receive the same message, even if the sender is corrupted, and (ii) this is the sender\u27s message, if he is honest. Broadcast protocols satisfying these properties are known to exist if and only if t<n/3t<n/3, where nn denotes the total number of parties, and tt denotes the maximal number of corruptions. When a setup allowing signatures is available to the parties, then such protocols exist even for t<nt<n. Broadcast is the probably most fundamental primitive in distributed cryptography, and is used in almost any cryptographic (multi-party) protocol. However, a broadcast protocol ``only\u27\u27 satisfying the above properties might be insecure when being used in the context of another protocol. In order to be safely usable within other protocols, a broadcast protocol must satisfy a simulation-based security notion, which is secure under composition. In this work, we show that most broadcast protocols in the literature do not satisfy a (natural) simulation-based security notion. We do not know of any broadcast protocol which could be securely invoked in a multi-party computation protocol in the secure-channels model. The problem is that existing protocols for broadcast do not preserve the secrecy of the message while being broadcasted, and in particular allow the adversary to corrupt the sender (and change the message), depending on the message being broadcasted. For example, when every party should broadcast a random bit, the adversary could corrupt those parties that want to broadcast 0, and make them broadcast 1. More concretely, we show that simulatable broadcast in a model with secure channels is possible if and only if t<n/3t<n/3, respectively t≤n/2t \le n/2 when a signature setup is available. The positive results are proven by constructing secure broadcast protocols

    Ballot secrecy: Security definition, sufficient conditions, and analysis of Helios

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    We propose a definition of ballot secrecy as an indistinguishability game in the computational model of cryptography. Our definition improves upon earlier definitions to ensure ballot secrecy is preserved in the presence of an adversary that controls ballot collection. We also propose a definition of ballot independence as an adaptation of an indistinguishability game for asymmetric encryption. We prove relations between our definitions. In particular, we prove ballot independence is sufficient for ballot secrecy in voting systems with zero-knowledge tallying proofs. Moreover, we prove that building systems from non-malleable asymmetric encryption schemes suffices for ballot secrecy, thereby eliminating the expense of ballot-secrecy proofs for a class of encryption-based voting systems. We demonstrate applicability of our results by analysing the Helios voting system and its mixnet variant. Our analysis reveals that Helios does not satisfy ballot secrecy in the presence of an adversary that controls ballot collection. The vulnerability cannot be detected by earlier definitions of ballot secrecy, because they do not consider such adversaries. We adopt non-malleable ballots as a fix and prove that the fixed system satisfies ballot secrecy
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