208,145 research outputs found
A competence-based system for recommending study materials from the Web (CBSR)
A pedagogically-informed approach to the design of an e-learning system is important since an effective learning system requires teaching activities that match the students’ learning requirements. Currently some e-learning systems are based on adaptive educational hypermedia. User modelling is one of the components of adaptive hypermedia. However, currently designed user models are inconsistent in estimating learner’s knowledge level, are not pedagogically designed,and do not satisfactorily incorporate the achieved learning of the learner. The paper proposes a competency-based system for recommending study materials from the Web to learners (CBSR), and explores the benefits of a competency model for an improved pedagogical approach to e-learning and a more consistent profile of learners’ competences which can persist though their learning life. A competences structure is represented as a directed acyclic graph (DAG), and the paper considers the processing of a competence structure to identify learners’ existing/desired competences and provide appropriate study materials from the Web
A novel algorithm for dynamic student profile adaptation based on learning styles
The file attached to this record is the author's final peer reviewed version. The Publisher's final version can be found by following the DOI link.E-learning recommendation systems are used to enhance student performance and knowledge by providing tailor- made services based on the students’ preferences and learning styles, which are typically stored in student profiles. For such systems to remain effective, the profiles need to be able to adapt and reflect the students’ changing behaviour. In this paper, we introduce new algorithms that are designed to track student learning behaviour patterns, capture their learning styles, and maintain dynamic student profiles within a recommendation system (RS). This paper also proposes a new method to extract features that characterise student behaviour to identify students’ learning styles with respect to the Felder-Silverman learning style model (FSLSM). In order to test the efficiency of the proposed algorithm, we present a series of experiments that use a dataset of real students to demonstrate how our proposed algorithm can effectively model a dynamic student profile and adapt to different student learning behaviour. The results revealed that the students could effectively increase their learning efficiency and quality for the courses when the learning styles are identified, and proper recommendations are made by using our method
Personalised trails and learner profiling within e-learning environments
This deliverable focuses on personalisation and personalised trails. We begin by introducing and defining the concepts of personalisation and personalised trails. Personalisation requires that a user profile be stored, and so we assess currently available standard profile schemas and discuss the requirements for a profile to support personalised learning. We then review techniques for providing personalisation and some systems that implement these techniques, and discuss some of the issues around evaluating personalisation systems. We look especially at the use of learning and cognitive styles to support personalised learning, and also consider personalisation in the field of mobile learning, which has a slightly different take on the subject, and in commercially available systems, where personalisation support is found to currently be only at quite a low level. We conclude with a summary of the lessons to be learned from our review of personalisation and personalised trails
Semantic modelling of learning objects and instruction
We introduce an ontology-based semantic modelling framework that addresses subject domain modelling, instruction modelling, and interoperability aspects in the development of complex reusable learning objects. Ontologies are knowledge representation frameworks, ideally suited to support knowledge-based modelling of these learning objects. We illustrate the benefits of semantic modelling for learning object assemblies within the context of standards such as SCORM Sequencing and Navigation and Learning Object Metadata
Discovering the Impact of Knowledge in Recommender Systems: A Comparative Study
Recommender systems engage user profiles and appropriate filtering techniques
to assist users in finding more relevant information over the large volume of
information. User profiles play an important role in the success of
recommendation process since they model and represent the actual user needs.
However, a comprehensive literature review of recommender systems has
demonstrated no concrete study on the role and impact of knowledge in user
profiling and filtering approache. In this paper, we review the most prominent
recommender systems in the literature and examine the impression of knowledge
extracted from different sources. We then come up with this finding that
semantic information from the user context has substantial impact on the
performance of knowledge based recommender systems. Finally, some new clues for
improvement the knowledge-based profiles have been proposed.Comment: 14 pages, 3 tables; International Journal of Computer Science &
Engineering Survey (IJCSES) Vol.2, No.3, August 201
Recommended from our members
Case-based analysis in user requirements modelling for knowledge construction
Context: Learning can be regarded as knowledge construction in which prior knowledge and experience
serve as basis for the learners to expand their knowledge base. Such a process of knowledge construction
has to take place continuously in order to enhance the learners’ competence in a competitive working
environment. As the information consumers, the individual users demand personalised information provision
which meets their own specific purposes, goals, and expectations.
Objectives: The current methods in requirements engineering are capable of modelling the common
user’s behaviour in the domain of knowledge construction. The users’ requirements can be represented
as a case in the defined structure which can be reasoned to enable the requirements analysis. Such analysis
needs to be enhanced so that personalised information provision can be tackled and modelled. However,
there is a lack of suitable modelling methods to achieve this end. This paper presents a new
ontological method for capturing individual user’s requirements and transforming the requirements onto
personalised information provision specifications. Hence the right information can be provided to the
right user for the right purpose.
Method: An experiment was conducted based on the qualitative method. A medium size of group of users
participated to validate the method and its techniques, i.e. articulates, maps, configures, and learning content.
The results were used as the feedback for the improvement.
Result: The research work has produced an ontology model with a set of techniques which support the
functions for profiling user’s requirements, reasoning requirements patterns, generating workflow from
norms, and formulating information provision specifications.
Conclusion: The current requirements engineering approaches provide the methodical capability for
developing solutions. Our research outcome, i.e. the ontology model with the techniques, can further
enhance the RE approaches for modelling the individual user’s needs and discovering the user’s
requirements
Teaching rule‐based algorithmic composition: the PWGL library cluster rules
This paper presents software suitable for undergraduate students to implement computer programs that compose music. The software offers a low floor (students easily get started) but also a high ceiling (complex compositional theories can be modelled). Our students are particularly interested in tonal music: such aesthetic preferences are supported, without stylistically restricting users of the software.
We use a rule‐based approach (constraint programming) to allow for great flexibility. Our software Cluster Rules implements a collection of compositional rules on rhythm, harmony, melody, and counterpoint for the new music constraint system Cluster Engine by Örjan Sandred.
The software offers a low floor by observing several guidelines. The programming environment uses visual programming (Cluster Rules and Cluster Engine extend the algorithmic composition system PWGL). Further, music theory definitions follow a template, so students can learn from examples how to create their own definitions. Finally, students are offered a collection of predefined rules, which they can freely combine in their own definitions.
Music Technology students, including students without any prior computer programming experience, have successfully used the software. Students used the musical results of their computer programs to create original compositions.
The software is also interesting for postgraduate students, composers and researchers. Complex polyphonic constraint problems are supported (high ceiling). Users can freely define their own rules and combine them with predefined rules. Also, Cluster Engine’s efficient search algorithm makes advanced problems solvable in practice
Construction and abstraction: contrasting methods of supporting model building in learning science
No description supplie
- …