1,271 research outputs found

    Random Access Game and Medium Access Control Design

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    Motivated partially by a control-theoretic viewpoint, we propose a game-theoretic model, called random access game, for contention control. We characterize Nash equilibria of random access games, study their dynamics, and propose distributed algorithms (strategy evolutions) to achieve Nash equilibria. This provides a general analytical framework that is capable of modeling a large class of system-wide quality-of-service (QoS) models via the specification of per-node utility functions, in which system-wide fairness or service differentiation can be achieved in a distributed manner as long as each node executes a contention resolution algorithm that is designed to achieve the Nash equilibrium. We thus propose a novel medium access method derived from carrier sense multiple access/collision avoidance (CSMA/CA) according to distributed strategy update mechanism achieving the Nash equilibrium of random access game. We present a concrete medium access method that adapts to a continuous contention measure called conditional collision probability, stabilizes the network into a steady state that achieves optimal throughput with targeted fairness (or service differentiation), and can decouple contention control from handling failed transmissions. In addition to guiding medium access control design, the random access game model also provides an analytical framework to understand equilibrium and dynamic properties of different medium access protocols

    Is Our Model for Contention Resolution Wrong?

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    Randomized binary exponential backoff (BEB) is a popular algorithm for coordinating access to a shared channel. With an operational history exceeding four decades, BEB is currently an important component of several wireless standards. Despite this track record, prior theoretical results indicate that under bursty traffic (1) BEB yields poor makespan and (2) superior algorithms are possible. To date, the degree to which these findings manifest in practice has not been resolved. To address this issue, we examine one of the strongest cases against BEB: nn packets that simultaneously begin contending for the wireless channel. Using Network Simulator 3, we compare against more recent algorithms that are inspired by BEB, but whose makespan guarantees are superior. Surprisingly, we discover that these newer algorithms significantly underperform. Through further investigation, we identify as the culprit a flawed but common abstraction regarding the cost of collisions. Our experimental results are complemented by analytical arguments that the number of collisions -- and not solely makespan -- is an important metric to optimize. We believe that these findings have implications for the design of contention-resolution algorithms.Comment: Accepted to the 29th ACM Symposium on Parallelism in Algorithms and Architectures (SPAA 2017

    Stability Region of a Slotted Aloha Network with K-Exponential Backoff

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    Stability region of random access wireless networks is known for only simple network scenarios. The main problem in this respect is due to interaction among queues. When transmission probabilities during successive transmissions change, e.g., when exponential backoff mechanism is exploited, the interactions in the network are stimulated. In this paper, we derive the stability region of a buffered slotted Aloha network with K-exponential backoff mechanism, approximately, when a finite number of nodes exist. To this end, we propose a new approach in modeling the interaction among wireless nodes. In this approach, we model the network with inter-related quasi-birth-death (QBD) processes such that at each QBD corresponding to each node, a finite number of phases consider the status of the other nodes. Then, by exploiting the available theorems on stability of QBDs, we find the stability region. We show that exponential backoff mechanism is able to increase the area of the stability region of a simple slotted Aloha network with two nodes, more than 40\%. We also show that a slotted Aloha network with exponential backoff may perform very near to ideal scheduling. The accuracy of our modeling approach is verified by simulation in different conditions.Comment: 30 pages, 6 figure

    New contention resolution schemes for WiMAX

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    Abstract—The use of Broadband Wireless Access (BWA) technology is increasing due to the use of Internet and multimedia applications with strict requirements of end–to–end delay and jitter, through wireless devices. The IEEE 802.16 standard, which defines the physical (PHY) and the medium access control (MAC) layers, is one of the BWA standards. Its MAC layer is centralized basis, where the Base Station (BS) is responsible for assigning the needed bandwidth for each Subscriber Station (SS), which requests bandwidth competing between all of them. The standard defines a contention resolution process to resolve the potential occurrence of collisions during the requesting process. In this paper, we propose to modify the contention resolution process to improve the network performance, including end–to–end delay and throughput
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