327 research outputs found

    ๊ตฌ๊ธ€ ์ŠคํŠธ๋ฆฟ๋ทฐ๋ฅผ ์ด์šฉํ•œ ๋„์‹œ ํ˜‘๊ณก ๋‚ด ํ‰๊ท ๋ณต์‚ฌ์˜จ๋„ ์ถ”์ •

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    ํ•™์œ„๋…ผ๋ฌธ (์„์‚ฌ) -- ์„œ์šธ๋Œ€ํ•™๊ต ๋Œ€ํ•™์› : ๋†์—…์ƒ๋ช…๊ณผํ•™๋Œ€ํ•™ ์ƒํƒœ์กฐ๊ฒฝํ•™๊ณผ, 2021. 2. ์ด๋™๊ทผ.๋„์‹œ๊ฐœ๋ฐœ๋กœ ์ธํ•ด ๋ณดํ–‰์ž์˜ ์—๋„ˆ์ง€ ๊ท ํ˜•์„ ๋ณ€ํ™”์‹œํ‚ค๋ฉฐ ๋„์‹œ๊ณต๊ฐ„์˜ ์—ด ์พŒ์ ์„ฑ์ด ์•…ํ™”๋˜๋Š” ๋“ฑ ์—ด ํ™˜๊ฒฝ๋ฌธ์ œ๊ฐ€ ๋ฐœ์ƒํ•˜๊ณ  ์žˆ๋‹ค. ์„ ํ–‰์—ฐ๊ตฌ์—์„œ๋Š” ๋„์‹œ ๊ณต๊ฐ„ ๋‚ด ์—ด ์พŒ์ ์„ฑ์„ ์ •๋Ÿ‰์ ์œผ๋กœ ํ‰๊ฐ€ํ•˜๊ธฐ ์œ„ํ•ด ์ธ๊ฐ„์˜ ๊ฐ€์žฅ ์ค‘์š”ํ•œ ์ƒ์ฒด ๊ธฐ์ƒ ๋ณ€์ˆ˜ ์ค‘ ํ•˜๋‚˜์ธ ํ‰๊ท ๋ณต์‚ฌ์˜จ๋„๋ฅผ ์‚ฐ์ •ํ•˜๋Š” ์—ฐ๊ตฌ๊ฐ€ ์ง„ํ–‰๋˜๊ณ  ์žˆ๋‹ค. ํ•˜์ง€๋งŒ ์‚ฐ์ •์‹์ด ๋ณต์žกํ•˜๊ฑฐ๋‚˜, ๋„“์€ ๋ฒ”์œ„์—์„œ์˜ ๊ณต๊ฐ„ ๋ฐ์ดํ„ฐ ์ทจ๋“์ด ์–ด๋ ต๊ธฐ ๋•Œ๋ฌธ์—, ์ปค๋ฎค๋‹ˆํ‹ฐ ๋‹จ์œ„์—์„œ ๊ณ ํ•ด์ƒ๋„์˜ ํ‰๊ท ๋ณต์‚ฌ์˜จ๋„๋ฅผ ์ถ”์ •ํ•˜๋Š” ๊ฒƒ์€ ์–ด๋ ต๋‹ค. ๋”ฐ๋ผ์„œ ๋ณธ ์—ฐ๊ตฌ์—์„œ๋Š” ๊ตฌ๊ธ€์ŠคํŠธ๋ฆฟ๋ทฐ ์ด๋ฏธ์ง€๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ๋„์‹œ ๊ฑฐ๋ฆฌ ํ˜‘๊ณก๋‚ด ํ‰๊ท ๋ณต์‚ฌ ์˜จ๋„๋ฅผ ์ถ”์ •ํ•˜๋Š” ๋ฐฉ๋ฒ•์„ ์ œ์‹œํ•˜๊ณ , ๋„์‹œ ์Šค์ผ€์ผ์—์„œ ๋„์‹œ์—ด์„ฌ ๋ถ„์„์„ ์œ„ํ•ด ๋งŽ์€ ์—ฐ๊ตฌ๊ฐ€ ์ง„ํ–‰๋œ ์ง€ํ‘œ๋ฉด ์˜จ๋„์™€ ํ‰๊ท ๋ณต์‚ฌ์˜จ๋„๊ฐ„ ๊ด€๊ณ„๋ฅผ ๊ณต๊ฐ„ํŒจํ„ด ์ธก๋ฉด์—์„œ ๋ถ„์„ํ•˜์˜€๋‹ค. ์šฐ์„  ํ‰๊ท ๋ณต์‚ฌ์˜จ๋„ ์ถ”์ •์‹์— ํฐ ์˜ํ–ฅ์„ ๋ฏธ์น˜๋Š” ์ฒœ๊ณต๋ฅ ์€ ํŒŒ๋…ธ๋ผ๋งˆ ์ด๋ฏธ์ง€๋ฅผ ๋ฐ”ํƒ•์œผ๋กœ ๋”ฅ๋Ÿฌ๋‹์„ ํ™œ์šฉํ•˜์—ฌ ๋„์‹œ ์š”์ธ๋ณ„(๊ฑด๋ฌผ, ๋‚˜๋ฌด, ํ•˜๋Š˜ ๋“ฑ)๋ถ„๋ฅ˜ํ•˜๊ณ , ์–ด์•ˆ๋ Œ์ฆˆ ์ด๋ฏธ์ง€๋กœ ๋ณ€ํ™˜ํ•˜์—ฌ ๋„์ถœํ•˜์˜€๋‹ค. ๋˜ํ•œ ์–ด์•ˆ๋ Œ์ฆˆ ์ด๋ฏธ์ง€๋ฅผ ์ค‘์‹ฌ์œผ๋กœ ํƒœ์–‘๊ฒฝ๋กœ ์•Œ๊ณ ๋ฆฌ์ฆ˜์„ ํ™œ์šฉํ•˜์—ฌ ์‹œ๊ฐ„๋ณ„ ๊ทธ๋ฆผ์ž์˜ ์œ ๋ฌด๋ฅผ ํŒ๋‹จํ•˜์˜€๋‹ค. ๋งˆ์ง€๋ง‰์œผ๋กœ ๊ธฐํ›„์š”์ธ, ์‹œ๊ฐ„, ์œ„์น˜ ๋“ฑ ๋ฐ์ดํ„ฐ๋ฅผ ํ™œ์šฉํ•˜์—ฌ ์žฅํŒŒ, ๋‹จํŒŒ ๋ณต์‚ฌ๋ฅผ ๋„์ถœํ•˜์—ฌ ํ‰๊ท ๋ณต์‚ฌ์˜จ๋„๋ฅผ ์‚ฐ์ •ํ•˜์˜€๋‹ค. ์ œ์•ˆ๋œ ํ‰๊ท ๋ณต์‚ฌ์˜จ๋„ ์ถ”์ • ๋ฐฉ๋ฒ•๊ณผ ์‹ค์ธก๊ฐ„ ๋น„๊ต(7 ๊ณณ) ๊ฒฐ๊ณผ ๋‹จํŒŒ, ์žฅํŒŒ ๊ฐ’์˜ R^2๊ฐ’์ด ๊ฐ๊ฐ 0.97, 0.77๋กœ ๋‚˜ํƒ€๋‚ฌ๋‹ค. ๋‹ค๋ฅธ ๋ชจ๋ธ๊ณผ ๋น„๊ตํ•œ ๊ฒฐ๊ณผ, ๋†’์€ ์ •ํ™•๋„๋ฅผ ํ™•์ธํ•  ์ˆ˜ ์žˆ์œผ๋ฉฐ ๋ณต์žกํ•œ ๋„์‹œ ํ™˜๊ฒฝ์—์„œ์˜ ํ™œ์šฉ๊ฐ€๋Šฅ์„ฑ์„ ํ™•์ธํ•  ์ˆ˜ ์žˆ๋‹ค. ๋„์‹œ๊ทœ๋ชจ์—์„œ ์ง€ํ‘œ๋ฉด์˜จ๋„, ํ‰๊ท ๋ณต์‚ฌ์˜จ๋„๋ฅผ ๊ณต๊ฐ„ํŒจํ„ด ์ธก๋ฉด์—์„œ ๋น„๊ตํ•œ ๊ฒฐ๊ณผ ์ฒœ๊ณต๋ฅ , ๋นŒ๋”ฉ ๋ทฐํŒฉํ„ฐ๊ฐ€ ๊ฐ๊ฐ 0.6~1.0, 0.35-0.5์ธ ์˜คํ”ˆ์ŠคํŽ˜์ด์Šค ํ˜น์€ ์ €์ธต ๋ฐ€์ง‘์ง€์—ญ์—์„œ ๋†’์€ ํ‰๊ท ๋ณต์‚ฌ์˜จ๋„(>59.4ยฐC)๋ฅผ ๋ณด์˜€๋‹ค. ๋ฐ˜๋ฉด ๋†’์€ ๋นŒ๋”ฉ์ด ๋ฐ€์ง‘๋œ ์ง€์—ญ์˜ ๊ฒฝ์šฐ(๋นŒ๋”ฉ ๋ทฐํŒฉํ„ฐ :0.4-0.6, ๋‚˜๋ฌด ๋ทฐํŒฉํ„ฐ 0.6-0.9) ๋‚ฎ์€ ํ‰๊ท ๋ณต์‚ฌ์˜จ๋„(<47.6ยฐC)๋ฅผ ๋ณด์˜€๋‹ค. ํŠนํžˆ ๊ฑฐ๋ฆฌ์˜ ๋ฐฉํ–ฅ์ด ๋™-์„œ ์ธ ๊ฒฝ์šฐ์—๋Š” ์ฒœ๊ณต๋ฅ ์ด 0.3-0.55 ์ผ์ง€๋ผ๋„ ๋†’์€ ํ‰๊ท ๋ณต์‚ฌ์˜จ๋„๋ฅผ ํ™•์ธํ•  ์ˆ˜ ์žˆ์—ˆ๋‹ค. ์ถ”๊ฐ€์ ์œผ๋กœ ํ‰๊ท ๋ณต์‚ฌ์˜จ๋„์™€ ์ง€ํ‘œ๋ฉด ์˜จ๋„๊ฐ„ ๋น„๊ต๊ฒฐ๊ณผ ์ „๋ฐ˜์ ์œผ๋กœ ๋†’์€ ์˜จ๋„ ๊ฐ’์„ ๊ฐ€์ง„ ๊ณต๊ฐ„์ด ์œ ์‚ฌํ•˜์˜€์œผ๋‚˜, ์ €์ธต ๊ณ ๋ฐ€๋„ ๊ฑด๋ฌผ ์ง€์—ญ ํ˜น์€ ์ดˆ์ง€ ์ง€์—ญ์—์„œ ์ƒ๋ฐ˜๋œ ๊ฒฐ๊ณผ๋ฅผ ํ™•์ธํ•  ์ˆ˜ ์žˆ์—ˆ๋‹ค. ๋ณธ ์—ฐ๊ตฌ์—์„œ๋Š” ๋„์‹œ์Šค์ผ€์ผ์—์„œ ๋†’์€ ํ•ด์ƒ๋„๋กœ ํ‰๊ท ๋ณต์‚ฌ์˜จ๋„๋ฅผ ์ถ”์ •ํ•˜๋Š” ๋ฐฉ๋ฒ•์„ ๋”ฅ๋Ÿฌ๋‹์„ ํ™œ์šฉํ•˜์—ฌ ์ œ์‹œํ•˜์˜€์œผ๋ฉฐ, ์ง€ํ‘œ๋ฉด ์˜จ๋„์™€ ๊ณต๊ฐ„ํŒจํ„ด๋ณ„ ๋ถ„์„์„ ํ†ตํ•ด ์‹ค์ œ ๋ณดํ–‰์ž๊ฐ€ ์ฒด๊ฐํ•˜๋Š” ์—ด ํ™˜๊ฒฝ์„ ๊ฐœ์„ ํ•˜๊ธฐ ์œ„ํ•œ ๋ฐฉ์•ˆ์„ ์ œ์‹œํ•  ์ˆ˜ ์žˆ๋Š” ๊ธฐ์ดˆ์ž๋ฃŒ๋ฅผ ์ œ๊ณตํ•˜์˜€๋‹ค. ์ด๋Š” ๋„์‹œ ์—ด ํ™˜๊ฒฝ์„ ๊ณ ๋ คํ•œ ์ง€์†๊ฐ€๋Šฅํ•œ ๋„์‹œ ๊ณต๊ฐ„ ์„ค๊ณ„ ๋ฐ ํ™˜๊ฒฝ ๊ณ„ํš ์ธก๋ฉด์—์„œ ํ™œ์šฉ ๋  ์ˆ˜ ์žˆ์œผ๋ฉฐ, ํŠนํžˆ ๊ณต๊ฐ„๋ฐ์ดํ„ฐ ์ทจ๋“์ด ์–ด๋ ค์šด ๊ณณ์—์„œ์˜ ๋†’์€ ํ™œ์šฉ์„ฑ์„ ๊ธฐ๋Œ€ํ•ด ๋ณผ ์ˆ˜ ์žˆ๋‹ค.This paper presents a method for estimating Mean Radiant Temperature (MRT) of street canyons using Google Street View (GSV) images and investigates its spatial patterns in street-level on large scale. We used image segmentation using deep learning, project panorama to fisheye image and sun path algorithms to estimate MRT using GSV. Verification of proposed method can be explained by total of 7 field measurements in clear-sky of street-level, since the estimated shortwave and longwave radiation of value is 0.97, 0.77 respectively. The method proposed in this study is suitable for actual complex urban environment consisting of buildings, tree and streets. Additionally, we compared calculated MRT and LST (Land Surface Temperature) from Landsat 8 in a city scale. As a result of investigating spatial patterns of MRT in Seoul, We found that Higher MRT of street canyons ( >59.4โ„ƒ) is mainly distributed in open space areas and compact low-rise density building where SVF (Sky View Factor) is 0.6โ€“1.0 and BVF(Building View Factor) is 0.35โ€“0.5, or West-East orientation street canyons with SVF(0.3โ€“0.55). On the other hand, high density building (BVF is 0.4โ€“0.6) or high density tree areas (TVF (Tree View Factor) is 0.6โ€“0.99) showed Low MRT ( < 47.6). The mapped MRT results had similar spatial distribution with LST, but the MRT(?) lower (?) than LST in low tree density or low-rise high-density building areas. And it will help decision makers how to improve thermal comfort at the street-level.Chapter 1. Introduction ๏ผ‘ 1.1. Study Background ๏ผ‘ 1.2. Literature review ๏ผ” 1.2.1 Mean radiant temperature formula ๏ผ” 1.2.2 Surface temperature simulation model ๏ผ• Chapter 2. Study area and data ๏ผ‘๏ผ 2.1. Study area ๏ผ‘๏ผ 2.2. Data collection ๏ผ‘๏ผ‘ Chapter 3. Method ๏ผ‘๏ผ“ 3.1. Research flow ๏ผ‘๏ผ“ 3.2. MRT simulation ๏ผ‘๏ผ” 3.2.1. Schematic flow for MRT simulation ๏ผ‘๏ผ” 3.2.2. Urban canyon geometry calculation using GSV images (Phase I: built geometry data) ๏ผ‘๏ผ– 3.2.3. Street canyon solar radiation calculation (Phase II:radiation transfer calculation.) ๏ผ‘๏ผ— 3.2.3.1 Calculation of street-level shortwave radiation ๏ผ‘๏ผ— 3.2.3.2 Calculation of street-level long-wave radiation ๏ผ‘๏ผ™ 3.2.4. Phase III mean radiation temperature calculation ๏ผ’๏ผ‘ Chapter 4. Result and Discussion ๏ผ’๏ผ’ 4.1. verification of solar radiation estimated in street-level ๏ผ’๏ผ’ 4.2. Validation of Long-wave radiation ๏ผ’๏ผ” 4.3. Comparison between LST and MRT estimated using GSV ๏ผ’๏ผ– 4.4. Comparison of GSV_MRT with other models ๏ผ’๏ผ™ 4.5. limitations and future development ๏ผ“๏ผ’ Chapter 5. Conclusion ๏ผ“๏ผ” Bibliography ๏ผ“๏ผ– Abstract in Korean ๏ผ”๏ผ“ Appendix ๏ผ”๏ผ•Maste

    Fingerprint location methods using ray-tracing

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    Mobile location methods that employ signal fingerprints are becoming increasingly popular in a number of wireless positioning solutions. A fingerprint is a spatial database, created either by recorded measurement or simulation, of the radio environment. It is used to assign signal characteristics such as received signal strength or power delay profiles to an actual location. Measurements made by either the handset or the network, are then matched to those in the fingerprint in order to determine a location. Creation of the fingerprint by an a priori measurement stage is costly and time consuming. Virtual fingerprints, those created by a ray-tracing radio propagation prediction tool, normally require a lengthy off-line simulation mode that needs to be repeated each time changes are made to the network or built environment. An open research question exists of whether a virtual fingerprint could be created dynamically via a ray-trace model embedded on a mobile handset for positioning purposes. The key aim of this thesis is to investigate the trade-off between complexity of the physics required for ray-tracing models and the accuracy of the virtual fingerprints they produce. The most demanding computational phase of a ray-trace simulation is the ray-path finding stage, whereby a distribution of rays cast from a source point, interacting with walls and edges by reflection and diffraction phenomena are traced to a set of receive points. Due to this, we specifically develop a new technique that decreases the computation of the ray-path finding stage. The new technique utilises a modified method of images rather than brute-force ray casting. It leads to the creation of virtual fingerprints requiring significantly less computation effort relative to ray casting techniques, with only small decreases in accuracy. Our new technique for virtual fingerprint creation was then applied to the development of a signal strength fingerprint for a 3G UMTS network covering the Sydney central business district. Our main goal was to determine whether on current mobile handsets, a sub-50m location accuracy could be achieved within a few seconds timescale using our system. The results show that this was in fact achievable. We also show how virtual fingerprinting can lead to more accurate solutions. Based on these results we claim user embedded fingerprinting is now a viable alternative to a priori measurement schemes

    Intelligent GNSS Positioning using 3D Mapping and Context Detection for Better Accuracy in Dense Urban Environments

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    Conventional GNSS positioning in dense urban areas can exhibit errors of tens of meters due to blockage and reflection of signals by the surrounding buildings. Here, we present a full implementation of the intelligent urban positioning (IUP) 3D-mapping-aided (3DMA) GNSS concept. This combines conventional ranging-based GNSS positioning enhanced by 3D mapping with the GNSS shadow-matching technique. Shadow matching determines position by comparing the measured signal availability with that predicted over a grid of candidate positions using 3D mapping. Thus, IUP uses both pseudo-range and signal-to-noise measurements to determine position. All algorithms incorporate terrain-height aiding and use measurements from a single epoch in time. Two different 3DMA ranging algorithms are presented, one based on least-squares estimation and the other based on computing the likelihoods of a grid of candidate position hypotheses. The likelihood-based ranging algorithm uses the same candidate position hypotheses as shadow matching and makes different assumptions about which signals are direct line-of-sight (LOS) and non-line-of-sight (NLOS) at each candidate position. Two different methods for integrating likelihood-based 3DMA ranging with shadow matching are also compared. In the position-domain approach, separate ranging and shadow-matching position solutions are computed, then averaged using direction-dependent weighting. In the hypothesis-domain approach, the candidate position scores from the ranging and shadow matching algorithms are combined prior to extracting a joint position solution. Test data was recorded using a u-blox EVK M8T consumer-grade GNSS receiver and a HTC Nexus 9 tablet at 28 locations across two districts of London. The City of London is a traditional dense urban environment, while Canary Wharf is a modern environment. The Nexus 9 tablet data was recorded using the Android Nougat GNSS receiver interface and is representative of future smartphones. Best results were obtained using the likelihood-based 3DMA ranging algorithm and hypothesis-based integration with shadow matching. With the u-blox receiver, the single-epoch RMS horizontal (i.e., 2D) error across all sites was 4.0 m, compared to 28.2 m for conventional positioning, a factor of 7.1 improvement. Using the Nexus tablet, the intelligent urban positioning RMS error was 7.0 m, compared to 32.7 m for conventional GNSS positioning, a factor of 4.7 improvement. An analysis of processing and data requirements shows that intelligent urban positioning is practical to implement in real-time on a mobile device or a server. Navigation and positioning is inherently dependent on the context, which comprises both the operating environment and the behaviour of the host vehicle or user. No single technique is capable of providing reliable and accurate positioning in all contexts. In order to operate reliably across different contexts, a multi-sensor navigation system is required to detect its operating context and reconfigure the techniques accordingly. Specifically, 3DMA GNSS should be selected when the user is in a dense urban environment, not indoors or in an open environment. Algorithms for detecting indoor and outdoor context using GNSS measurements and a hidden Markov model are described and demonstrated

    Erosion Based Visibility Preprocessing

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    International audienceThis paper presents a novel method for computing visibility in 2.5D environments. It is based on a novel theoretical result: the visibility from a region can be conservatively estimated by computing the visibility from a point using appropriately "shrunk" occluders and occludees. We show how approximated but yet conservative shrunk objects can efficiently be computed in a urban environment. The application of this theorem provides a tighter potentially visible set (PVS) than the original method it is built on. Finally, theoretical implications of the theorem are discussed, and we believe it can open new research directions

    GNSS Shadow Matching: The Challenges Ahead

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    GNSS shadow matching is a new technique that uses 3D mapping to improve positioning accuracy in dense urban areas from tens of meters to within five meters, potentially less. This paper presents the first comprehensive review of shadow matchingโ€™s error sources and proposes a program of research and development to take the technology from proof of concept to a robust, reliable and accurate urban positioning product. A summary of the state of the art is also included. Error sources in shadow matching may be divided into six categories: initialization, modelling, propagation, environmental complexity, observation, and algorithm approximations. Performance is also affected by the environmental geometry and it is sometimes necessary to handle solution ambiguity. For each error source, the cause and how it impacts the position solution is explained. Examples are presented, where available, and improvements to the shadow-matching algorithms to mitigate each error are proposed. Methods of accommodating quality control within shadow matching are then proposed, including uncertainty determination, ambiguity detection, and outlier detection. This is followed by a discussion of how shadow matching could be integrated with conventional ranging-based GNSS and other navigation and positioning technologies. This includes a brief review of methods to enhance ranging-based GNSS using 3D mapping. Finally, the practical engineering challenges of shadow matching are assessed, including the system architecture, efficient GNSS signal prediction and the acquisition of 3D mapping data

    Optimization of PV Modules Layout on High-rise Building Skins Using a BIM-based Generative Design Approach

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    Growing urbanism and the resulting increase of energy demand coupled with depleting fossil energy resources are making the need for renewable energy resources progressively palpable and vital. In addition to reducing carbon dioxide emissions, renewable energy is crucial to improve health and well-being, and provide affordable energy access worldwide. Photovoltaic (PV) solar energy, as a fast-evolving industry, has become a vital part of the global energy transformation in recent years that can contribute to the development of sustainable cities and the mitigation of global warming. In the urban environment, buildings are central to human activities. Given that buildings currently account for 40% of the global energy consumption, to achieve sustainable urban development, buildings are of particular importance for distributed renewable energy generation, which reduces energy transmission losses. PV panels are able to harvest the solar power and turn it into a clean source of energy. Furthermore, the increasing availability, affordability, and efficiency of PV panels are rendering them an attractive option for the users so that the worldwide use of photovoltaic electricity is growing rapidly by more than 50% a year. Of different types of buildings in the built environment, high-rise buildings are of particular interest because of their high potentials for harvesting a considerable amount of PV energy on vertical and horizontal surfaces. Nevertheless, this high potential is seldom harnessed mainly because the deployment of PV modules on high-rise buildings requires considering a complex interplay between various factors that affect the installation of PV modules (e.g., neighborhood shadow effect, modules self-shadowing effect, surface-specific PV modules, etc.). This renders the design of PV modules in high-rise buildings a complex optimization problem, one that requires a generative design approach. There are many tools and models, from simple 2D evaluation to more comprehensive and complicated 3D analysis, that can help simulate the solar radiation potential of surfaces of a building. However, the majority of the methods do not discriminate between different types of surfaces of the building and treat the entire envelope as a single surface. In recent years, and with the advent and rising popularity of the Building Information Modeling (BIM) concept, the apparatus for the implementation of such a comprehensive generative design approach is becoming increasingly available. However, to the best of the authorโ€™s knowledge, there is currently no framework for the BIM-based generative design of PV modules for high-rise buildings. Addressing the current issues, this research aims to: (1) Develop a parametric modeling platform for the design of surface-specific PV module layout on the entire skin of buildings, and (2) Develop a BIM-based generative design framework for the design of PV modules layout on high-rise building skins. In this framework, the surface-specific parametric model of PV modules is integrated with an optimization method to find the optimum design of PV modules layout considering the study period, profit margin, harvested PV energy, and cost. This framework will enable designers and investors to apply the generative design paradigm to the use of PV modules on building skin considering the complex interaction between building surface types (e.g., windows, walls, etc.), type of PV module (e.g., opaque, semi-transparent, etc.), their tilt and pan angles, and the financial aspect of the PV system (i.e., revenue vs. cost at different study periods). The results generated by the elaborate case study demonstrated that the generative design framework is capable of offering more favourable solutions (i.e., either or both of reduced costs and increased energy revenue) compared to baseline scenarios. It is observed that in the majority of the studied scenario, the optimum solutions favored a more consistent orientation of the panels (i.e., consistent pan and tilt angles across all the panels)

    Feasibility Study of Using Mobile Laser Scanning Point Cloud Data for GNSS Line of Sight Analysis

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