124 research outputs found

    Finite state verifiers with constant randomness

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    We give a new characterization of NL\mathsf{NL} as the class of languages whose members have certificates that can be verified with small error in polynomial time by finite state machines that use a constant number of random bits, as opposed to its conventional description in terms of deterministic logarithmic-space verifiers. It turns out that allowing two-way interaction with the prover does not change the class of verifiable languages, and that no polynomially bounded amount of randomness is useful for constant-memory computers when used as language recognizers, or public-coin verifiers. A corollary of our main result is that the class of outcome problems corresponding to O(log n)-space bounded games of incomplete information where the universal player is allowed a constant number of moves equals NL.Comment: 17 pages. An improved versio

    Superiority of one-way and realtime quantum machines and new directions

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    In automata theory, the quantum computation has been widely examined for finite state machines, known as quantum finite automata (QFAs), and less attention has been given to the QFAs augmented with counters or stacks. Moreover, to our knowledge, there is no result related to QFAs having more than one input head. In this paper, we focus on such generalizations of QFAs whose input head(s) operate(s) in one-way or realtime mode and present many superiority of them to their classical counterparts. Furthermore, we propose some open problems and conjectures in order to investigate the power of quantumness better. We also give some new results on classical computation.Comment: A revised edition with some correction

    Multi-Head Finite Automata: Characterizations, Concepts and Open Problems

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    Multi-head finite automata were introduced in (Rabin, 1964) and (Rosenberg, 1966). Since that time, a vast literature on computational and descriptional complexity issues on multi-head finite automata documenting the importance of these devices has been developed. Although multi-head finite automata are a simple concept, their computational behavior can be already very complex and leads to undecidable or even non-semi-decidable problems on these devices such as, for example, emptiness, finiteness, universality, equivalence, etc. These strong negative results trigger the study of subclasses and alternative characterizations of multi-head finite automata for a better understanding of the nature of non-recursive trade-offs and, thus, the borderline between decidable and undecidable problems. In the present paper, we tour a fragment of this literature

    A Note on Limited Pushdown Alphabets in Stateless Deterministic Pushdown Automata

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    Recently, an infinite hierarchy of languages accepted by stateless deterministic pushdown automata has been established based on the number of pushdown symbols. However, the witness language for the n-th level of the hierarchy is over an input alphabet with 2(n-1) elements. In this paper, we improve this result by showing that a binary alphabet is sufficient to establish this hierarchy. As a consequence of our construction, we solve the open problem formulated by Meduna et al. Then we extend these results to m-state realtime deterministic pushdown automata, for all m at least 1. The existence of such a hierarchy for m-state deterministic pushdown automata is left open

    A Note on a New Class of APCol Systems

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    We introduce a new acceptance mode for APCol systems (Automaton-like P colonies), variants of P colonies where the environment of the agents is given by a string and during functioning the agents change their own states and process the string similarly to automata. In case of the standard variant, the string is accepted if it can be reduced to the empty word. In this paper, we de ne APCol systems where the agents verify their environment, a model resembling multihead nite automata. In this case, a string of length n is accepted if during every halting computation the length of the environmental string in the con gurations does not change and in the course of the computation every agent applies a rule to a symbol on position i of some of the environmental strings for every i, 1 < i < n at least once. We show that these verifying APCol systems simulate one-way multihead nite automata

    An Experiment in Ping-Pong Protocol Verification by Nondeterministic Pushdown Automata

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    An experiment is described that confirms the security of a well-studied class of cryptographic protocols (Dolev-Yao intruder model) can be verified by two-way nondeterministic pushdown automata (2NPDA). A nondeterministic pushdown program checks whether the intersection of a regular language (the protocol to verify) and a given Dyck language containing all canceling words is empty. If it is not, an intruder can reveal secret messages sent between trusted users. The verification is guaranteed to terminate in cubic time at most on a 2NPDA-simulator. The interpretive approach used in this experiment simplifies the verification, by separating the nondeterministic pushdown logic and program control, and makes it more predictable. We describe the interpretive approach and the known transformational solutions, and show they share interesting features. Also noteworthy is how abstract results from automata theory can solve practical problems by programming language means.Comment: In Proceedings MARS/VPT 2018, arXiv:1803.0866
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