124 research outputs found
Finite state verifiers with constant randomness
We give a new characterization of as the class of languages
whose members have certificates that can be verified with small error in
polynomial time by finite state machines that use a constant number of random
bits, as opposed to its conventional description in terms of deterministic
logarithmic-space verifiers. It turns out that allowing two-way interaction
with the prover does not change the class of verifiable languages, and that no
polynomially bounded amount of randomness is useful for constant-memory
computers when used as language recognizers, or public-coin verifiers. A
corollary of our main result is that the class of outcome problems
corresponding to O(log n)-space bounded games of incomplete information where
the universal player is allowed a constant number of moves equals NL.Comment: 17 pages. An improved versio
Superiority of one-way and realtime quantum machines and new directions
In automata theory, the quantum computation has been widely examined for
finite state machines, known as quantum finite automata (QFAs), and less
attention has been given to the QFAs augmented with counters or stacks.
Moreover, to our knowledge, there is no result related to QFAs having more than
one input head. In this paper, we focus on such generalizations of QFAs whose
input head(s) operate(s) in one-way or realtime mode and present many
superiority of them to their classical counterparts. Furthermore, we propose
some open problems and conjectures in order to investigate the power of
quantumness better. We also give some new results on classical computation.Comment: A revised edition with some correction
Multi-Head Finite Automata: Characterizations, Concepts and Open Problems
Multi-head finite automata were introduced in (Rabin, 1964) and (Rosenberg,
1966). Since that time, a vast literature on computational and descriptional
complexity issues on multi-head finite automata documenting the importance of
these devices has been developed. Although multi-head finite automata are a
simple concept, their computational behavior can be already very complex and
leads to undecidable or even non-semi-decidable problems on these devices such
as, for example, emptiness, finiteness, universality, equivalence, etc. These
strong negative results trigger the study of subclasses and alternative
characterizations of multi-head finite automata for a better understanding of
the nature of non-recursive trade-offs and, thus, the borderline between
decidable and undecidable problems. In the present paper, we tour a fragment of
this literature
A Note on Limited Pushdown Alphabets in Stateless Deterministic Pushdown Automata
Recently, an infinite hierarchy of languages accepted by stateless
deterministic pushdown automata has been established based on the number of
pushdown symbols. However, the witness language for the n-th level of the
hierarchy is over an input alphabet with 2(n-1) elements. In this paper, we
improve this result by showing that a binary alphabet is sufficient to
establish this hierarchy. As a consequence of our construction, we solve the
open problem formulated by Meduna et al. Then we extend these results to
m-state realtime deterministic pushdown automata, for all m at least 1. The
existence of such a hierarchy for m-state deterministic pushdown automata is
left open
A Note on a New Class of APCol Systems
We introduce a new acceptance mode for APCol systems (Automaton-like P
colonies), variants of P colonies where the environment of the agents is given by a string
and during functioning the agents change their own states and process the string similarly
to automata. In case of the standard variant, the string is accepted if it can be reduced
to the empty word. In this paper, we de ne APCol systems where the agents verify their
environment, a model resembling multihead nite automata. In this case, a string of
length n is accepted if during every halting computation the length of the environmental
string in the con gurations does not change and in the course of the computation every
agent applies a rule to a symbol on position i of some of the environmental strings for
every i, 1 < i < n at least once. We show that these verifying APCol systems simulate
one-way multihead nite automata
An Experiment in Ping-Pong Protocol Verification by Nondeterministic Pushdown Automata
An experiment is described that confirms the security of a well-studied class
of cryptographic protocols (Dolev-Yao intruder model) can be verified by
two-way nondeterministic pushdown automata (2NPDA). A nondeterministic pushdown
program checks whether the intersection of a regular language (the protocol to
verify) and a given Dyck language containing all canceling words is empty. If
it is not, an intruder can reveal secret messages sent between trusted users.
The verification is guaranteed to terminate in cubic time at most on a
2NPDA-simulator. The interpretive approach used in this experiment simplifies
the verification, by separating the nondeterministic pushdown logic and program
control, and makes it more predictable. We describe the interpretive approach
and the known transformational solutions, and show they share interesting
features. Also noteworthy is how abstract results from automata theory can
solve practical problems by programming language means.Comment: In Proceedings MARS/VPT 2018, arXiv:1803.0866
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