4,745 research outputs found

    Persistent Homology Guided Force-Directed Graph Layouts

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    Graphs are commonly used to encode relationships among entities, yet their abstractness makes them difficult to analyze. Node-link diagrams are popular for drawing graphs, and force-directed layouts provide a flexible method for node arrangements that use local relationships in an attempt to reveal the global shape of the graph. However, clutter and overlap of unrelated structures can lead to confusing graph visualizations. This paper leverages the persistent homology features of an undirected graph as derived information for interactive manipulation of force-directed layouts. We first discuss how to efficiently extract 0-dimensional persistent homology features from both weighted and unweighted undirected graphs. We then introduce the interactive persistence barcode used to manipulate the force-directed graph layout. In particular, the user adds and removes contracting and repulsing forces generated by the persistent homology features, eventually selecting the set of persistent homology features that most improve the layout. Finally, we demonstrate the utility of our approach across a variety of synthetic and real datasets

    Dynamic Multilevel Graph Visualization

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    We adapt multilevel, force-directed graph layout techniques to visualizing dynamic graphs in which vertices and edges are added and removed in an online fashion (i.e., unpredictably). We maintain multiple levels of coarseness using a dynamic, randomized coarsening algorithm. To ensure the vertices follow smooth trajectories, we employ dynamics simulation techniques, treating the vertices as point particles. We simulate fine and coarse levels of the graph simultaneously, coupling the dynamics of adjacent levels. Projection from coarser to finer levels is adaptive, with the projection determined by an affine transformation that evolves alongside the graph layouts. The result is a dynamic graph visualizer that quickly and smoothly adapts to changes in a graph.Comment: 21 page

    Magic-State Functional Units: Mapping and Scheduling Multi-Level Distillation Circuits for Fault-Tolerant Quantum Architectures

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    Quantum computers have recently made great strides and are on a long-term path towards useful fault-tolerant computation. A dominant overhead in fault-tolerant quantum computation is the production of high-fidelity encoded qubits, called magic states, which enable reliable error-corrected computation. We present the first detailed designs of hardware functional units that implement space-time optimized magic-state factories for surface code error-corrected machines. Interactions among distant qubits require surface code braids (physical pathways on chip) which must be routed. Magic-state factories are circuits comprised of a complex set of braids that is more difficult to route than quantum circuits considered in previous work [1]. This paper explores the impact of scheduling techniques, such as gate reordering and qubit renaming, and we propose two novel mapping techniques: braid repulsion and dipole moment braid rotation. We combine these techniques with graph partitioning and community detection algorithms, and further introduce a stitching algorithm for mapping subgraphs onto a physical machine. Our results show a factor of 5.64 reduction in space-time volume compared to the best-known previous designs for magic-state factories.Comment: 13 pages, 10 figure

    A Force-Directed Approach for Offline GPS Trajectory Map Matching

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    We present a novel algorithm to match GPS trajectories onto maps offline (in batch mode) using techniques borrowed from the field of force-directed graph drawing. We consider a simulated physical system where each GPS trajectory is attracted or repelled by the underlying road network via electrical-like forces. We let the system evolve under the action of these physical forces such that individual trajectories are attracted towards candidate roads to obtain a map matching path. Our approach has several advantages compared to traditional, routing-based, algorithms for map matching, including the ability to account for noise and to avoid large detours due to outliers in the data whilst taking into account the underlying topological restrictions (such as one-way roads). Our empirical evaluation using real GPS traces shows that our method produces better map matching results compared to alternative offline map matching algorithms on average, especially for routes in dense, urban areas.Comment: 10 pages, 12 figures, accepted version of article submitted to ACM SIGSPATIAL 2018, Seattle, US

    Maximizing the Total Resolution of Graphs

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    A major factor affecting the readability of a graph drawing is its resolution. In the graph drawing literature, the resolution of a drawing is either measured based on the angles formed by consecutive edges incident to a common node (angular resolution) or by the angles formed at edge crossings (crossing resolution). In this paper, we evaluate both by introducing the notion of "total resolution", that is, the minimum of the angular and crossing resolution. To the best of our knowledge, this is the first time where the problem of maximizing the total resolution of a drawing is studied. The main contribution of the paper consists of drawings of asymptotically optimal total resolution for complete graphs (circular drawings) and for complete bipartite graphs (2-layered drawings). In addition, we present and experimentally evaluate a force-directed based algorithm that constructs drawings of large total resolution
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