262,950 research outputs found
New Algorithms for Solving Tropical Linear Systems
The problem of solving tropical linear systems, a natural problem of tropical
mathematics, has already proven to be very interesting from the algorithmic
point of view: it is known to be in but no polynomial time
algorithm is known, although counterexamples for existing pseudopolynomial
algorithms are (and have to be) very complex.
In this work, we continue the study of algorithms for solving tropical linear
systems. First, we present a new reformulation of Grigoriev's algorithm that
brings it closer to the algorithm of Akian, Gaubert, and Guterman; this lets us
formulate a whole family of new algorithms, and we present algorithms from this
family for which no known superpolynomial counterexamples work. Second, we
present a family of algorithms for solving overdetermined tropical systems. We
show that for weakly overdetermined systems, there are polynomial algorithms in
this family. We also present a concrete algorithm from this family that can
solve a tropical linear system defined by an matrix with maximal
element in time , and this time matches the complexity of the best of
previously known algorithms for feasibility testing.Comment: 17 page
Matrix analysis for associated consistency in cooperative game theory
Hamiache's recent axiomatization of the well-known Shapley value for TU games states that the Shapley value is the unique solution verifying the following three axioms: the inessential game property, continuity and associated consistency. Driessen extended Hamiache's axiomatization to the enlarged class of efficient, symmetric, and linear values, of which the Shapley value is the most important representative.
In this paper, we introduce the notion of row (resp. column)-coalitional matrix in the framework of cooperative game theory. Particularly, both the Shapley value and the associated game are represented algebraically by their coalitional matrices called the Shapley standard matrix and the associated transformation matrix respectively. We develop a matrix approach for Hamiache's axiomatization of the Shapley value. The associated consistency for the Shapley value is formulated as the matrix equality The diagonalization procedure of and the inessential property for coalitional matrices are fundamental tools to prove the convergence of the sequence of repeated associated games as well as its limit game to be inessential. In addition, a similar matrix approach is applicable to study Driessen's axiomatization of a certain class of linear values. Matrix analysis is adopted throughout both the mathematical developments and the proofs. In summary, it is illustrated that matrix analysis is a new and powerful technique for research in the field of cooperative game theory
Navigating the Topology of 2x2 Games: An Introductory Note on Payoff Families, Normalization, and Natural Order
The Robinson-Goforth topology of swaps in adjoining payoffs elegantly
arranges 2x2 ordinal games in accordance with important properties including
symmetry, number of dominant strategies and Nash Equilibria, and alignment of
interests. Adding payoff families based on Nash Equilibria illustrates an
additional aspect of this order and aids visualization of the topology. Making
ties through half-swaps not only creates simpler games within the topology,
but, in reverse, breaking ties shows the evolution of preferences, yielding a
natural ordering for the topology of 2x2 games with ties. An ordinal game not
only represents an equivalence class of games with real values, but also a
discrete equivalent of the normalized version of those games. The topology
provides coordinates which could be used to identify related games in a
semantic web ontology and facilitate comparative analysis of agent-based
simulations and other research in game theory, as well as charting
relationships and potential moves between games as a tool for institutional
analysis and design.Comment: 8 pages including 4 figures in text and 4 plate
Tropical polar cones, hypergraph transversals, and mean payoff games
We discuss the tropical analogues of several basic questions of convex
duality. In particular, the polar of a tropical polyhedral cone represents the
set of linear inequalities that its elements satisfy. We characterize the
extreme rays of the polar in terms of certain minimal set covers which may be
thought of as weighted generalizations of minimal transversals in hypergraphs.
We also give a tropical analogue of Farkas lemma, which allows one to check
whether a linear inequality is implied by a finite family of linear
inequalities. Here, the certificate is a strategy of a mean payoff game. We
discuss examples, showing that the number of extreme rays of the polar of the
tropical cyclic polyhedral cone is polynomially bounded, and that there is no
unique minimal system of inequalities defining a given tropical polyhedral
cone.Comment: 27 pages, 6 figures, revised versio
On the optimality of the uniform random strategy
The concept of biased Maker-Breaker games, introduced by Chv\'atal and Erd{\H
o}s, is a central topic in the field of positional games, with deep connections
to the theory of random structures. For any given hypergraph the
main questions is to determine the smallest bias that allows
Breaker to force that Maker ends up with an independent set of . Here
we prove matching general winning criteria for Maker and Breaker when the game
hypergraph satisfies a couple of natural `container-type' regularity conditions
about the degree of subsets of its vertices. This will enable us to derive a
hypergraph generalization of the -building games, studied for graphs by
Bednarska and {\L}uczak. Furthermore, we investigate the biased version of
generalizations of the van der Waerden games introduced by Beck. We refer to
these generalizations as Rado games and determine their threshold bias up to
constant factors by applying our general criteria. We find it quite remarkable
that a purely game theoretic deterministic approach provides the right order of
magnitude for such a wide variety of hypergraphs, when the generalizations to
hypergraphs in the analogous setup of sparse random discrete structures are
usually quite challenging.Comment: 26 page
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