836 research outputs found

    A Model-based Hierarchical Controller for Legged Systems subject to External Disturbances

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    Xin G, Lin H-C, Smith J, Cebe O, Mistry M. A Model-based Hierarchical Controller for Legged Systems subject to External Disturbances. In: IEEE/RSJ Int. Conf. on Robotics and Automation. 2018.Legged robots have many potential applications in real-world scenarios where the tasks are too dangerous for humans, and compliance is needed to protect the system against external disturbances and impacts. In this paper, we propose a model-based controller for hierarchical tasks of legged systems subject to external disturbance. The control framework is based on projected inverse dynamics controller, such that the control law is decomposed into two orthogonal subspaces, i.e., the constrained and the unconstrained subspaces. The unconstrained component controls multiple desired tasks with impedance responses. The constrained space controller maintains the contact subject to unknown external disturbances, without the use of any force/torque sensing at the contact points. By explicitly modelling the external force, our controller is robust to external disturbances and errors arising from incorrect dynamic model information. The main contributions of this paper include (1) incorporating an impedance controller to control external disturbances and allow impedance shaping to adjust the behaviour of the motion under external disturbances, (2) optimising contact forces within the constrained subspace that also takes into account the external disturbances without using force/torque sensors at the contact locations. The techniques are evaluated on the ANYmal quadruped platform under a variety of scenarios

    Robust Whole-Body Motion Control of Legged Robots

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    We introduce a robust control architecture for the whole-body motion control of torque controlled robots with arms and legs. The method is based on the robust control of contact forces in order to track a planned Center of Mass trajectory. Its appeal lies in the ability to guarantee robust stability and performance despite rigid body model mismatch, actuator dynamics, delays, contact surface stiffness, and unobserved ground profiles. Furthermore, we introduce a task space decomposition approach which removes the coupling effects between contact force controller and the other non-contact controllers. Finally, we verify our control performance on a quadruped robot and compare its performance to a standard inverse dynamics approach on hardware.Comment: 8 Page

    Feedback MPC for Torque-Controlled Legged Robots

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    The computational power of mobile robots is currently insufficient to achieve torque level whole-body Model Predictive Control (MPC) at the update rates required for complex dynamic systems such as legged robots. This problem is commonly circumvented by using a fast tracking controller to compensate for model errors between updates. In this work, we show that the feedback policy from a Differential Dynamic Programming (DDP) based MPC algorithm is a viable alternative to bridge the gap between the low MPC update rate and the actuation command rate. We propose to augment the DDP approach with a relaxed barrier function to address inequality constraints arising from the friction cone. A frequency-dependent cost function is used to reduce the sensitivity to high-frequency model errors and actuator bandwidth limits. We demonstrate that our approach can find stable locomotion policies for the torque-controlled quadruped, ANYmal, both in simulation and on hardware.Comment: Paper accepted to IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2019

    Torque-Controlled Stepping-Strategy Push Recovery: Design and Implementation on the iCub Humanoid Robot

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    One of the challenges for the robotics community is to deploy robots which can reliably operate in real world scenarios together with humans. A crucial requirement for legged robots is the capability to properly balance on their feet, rejecting external disturbances. iCub is a state-of-the-art humanoid robot which has only recently started to balance on its feet. While the current balancing controller has proved successful in various scenarios, it still misses the capability to properly react to strong pushes by taking steps. This paper goes in this direction. It proposes and implements a control strategy based on the Capture Point concept [1]. Instead of relying on position control, like most of Capture Point related approaches, the proposed strategy generates references for the momentum-based torque controller already implemented on the iCub, thus extending its capabilities to react to external disturbances, while retaining the advantages of torque control when interacting with the environment. Experiments in the Gazebo simulator and on the iCub humanoid robot validate the proposed strategy

    Disturbance rejection for legged robots through a hybrid observer

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    A legged robot needs to move in unstructured environments continuously subject to disturbances. Existing disturbance observers are not enough when significant forces act on both the center of mass and the robot’s legs, and they usually employ indirect measures of the floating base’s velocity. This paper presents a solution combining a momentum-based observer for the angular term and an acceleration-based observer for the translational one, employing directly measurable values from the sensors. Due to this combination, we define this observer as ”hybrid,” and it can detect disturbances acting on both the legged robot’s center of mass and its legs. The estimation is employed in a whole-body controller. The framework is tested in simulation on a quadruped robot subject to significant disturbances, and it is compared with existing observer-based techniques

    Fast and Continuous Foothold Adaptation for Dynamic Locomotion through CNNs

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    Legged robots can outperform wheeled machines for most navigation tasks across unknown and rough terrains. For such tasks, visual feedback is a fundamental asset to provide robots with terrain-awareness. However, robust dynamic locomotion on difficult terrains with real-time performance guarantees remains a challenge. We present here a real-time, dynamic foothold adaptation strategy based on visual feedback. Our method adjusts the landing position of the feet in a fully reactive manner, using only on-board computers and sensors. The correction is computed and executed continuously along the swing phase trajectory of each leg. To efficiently adapt the landing position, we implement a self-supervised foothold classifier based on a Convolutional Neural Network (CNN). Our method results in an up to 200 times faster computation with respect to the full-blown heuristics. Our goal is to react to visual stimuli from the environment, bridging the gap between blind reactive locomotion and purely vision-based planning strategies. We assess the performance of our method on the dynamic quadruped robot HyQ, executing static and dynamic gaits (at speeds up to 0.5 m/s) in both simulated and real scenarios; the benefit of safe foothold adaptation is clearly demonstrated by the overall robot behavior.Comment: 9 pages, 11 figures. Accepted to RA-L + ICRA 2019, January 201
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