5,297 research outputs found
The Maximum Rectilinear Crossing Number of the n Dimensional Cube Graph
We find a.nd prove the maximum rectilinear crossing n1.1mber of the three-dimensional cube graph (Q3). We demonstrate a method of drawing then-cube graph, Qn., with many crossings, and thus find a lower bound for the maximum rectilinear crossing number of Qn. We conjecture that this bound is sharp. We also prove an upper bound for the maximum rectilinear crossing number of Qn
Maximum Rectilinear Crossing Number of Uniform Hypergraphs
We improve the lower bound on the -dimensional rectilinear crossing number
of the complete -uniform hypergraph having vertices to
from . We also establish that -dimensional rectilinear
crossing number of a complete -uniform hypergraph having vertices
is at least .
Anshu et al. conjectured that among all -dimensional convex drawings of a
complete -uniform hypergraph having vertices, the number of crossing
pairs of hyperedges is maximized if all its vertices are placed on the
-dimensional moment curve and proved this conjecture for . It is
trivially true for , since any convex drawing of the complete graph
produces pairs of crossing edges. We prove that their
conjecture is true for by using Gale transform. In fact, we prove a
stronger statement. We prove that among all -dimensional rectilinear
drawings of a complete -uniform hypergraph having vertices, the number
of crossing pairs of hyperedges is maximized if all its vertices are placed on
the -dimensional moment curve. We also prove that the maximum
-dimensional rectilinear crossing number of a complete -partite
-uniform balanced hypergraph is , where
denotes the number of vertices in each part. We then prove that finding the
maximum -dimensional rectilinear crossing number of an arbitrary -uniform
hypergraph is NP-hard and give a randomized scheme to create a -dimensional
rectilinear drawing of a -uniform hypergraph producing the number of
crossing pairs of hyperedges up to a constant factor of the maximum
-dimensional rectilinear crossing number of .Comment: 23 pages, 3 figures. The paper also contains computer aided proof. To
view the results obtained by computers, please mail the author
The Maximum Rectilinear Crossing Number of the Wheel Graph
We find and prove the maximum rectilinear crossing number of the wheel graph. First, we illustrate a picture of the wheel graph with many crossings to prove a lower bound. We then prove that this bound is sharp. The treatment is divided into two cases for n even and n odd
The Complexity of Simultaneous Geometric Graph Embedding
Given a collection of planar graphs on the same set of
vertices, the simultaneous geometric embedding (with mapping) problem, or
simply -SGE, is to find a set of points in the plane and a bijection
such that the induced straight-line drawings of
under are all plane.
This problem is polynomial-time equivalent to weak rectilinear realizability
of abstract topological graphs, which Kyn\v{c}l (doi:10.1007/s00454-010-9320-x)
proved to be complete for , the existential theory of the
reals. Hence the problem -SGE is polynomial-time equivalent to several other
problems in computational geometry, such as recognizing intersection graphs of
line segments or finding the rectilinear crossing number of a graph.
We give an elementary reduction from the pseudoline stretchability problem to
-SGE, with the property that both numbers and are linear in the
number of pseudolines. This implies not only the -hardness
result, but also a lower bound on the minimum size of a
grid on which any such simultaneous embedding can be drawn. This bound is
tight. Hence there exists such collections of graphs that can be simultaneously
embedded, but every simultaneous drawing requires an exponential number of bits
per coordinates. The best value that can be extracted from Kyn\v{c}l's proof is
only
- …