5,173 research outputs found

    Industrial and Tramp Ship Routing Problems: Closing the Gap for Real-Scale Instances

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    Recent studies in maritime logistics have introduced a general ship routing problem and a benchmark suite based on real shipping segments, considering pickups and deliveries, cargo selection, ship-dependent starting locations, travel times and costs, time windows, and incompatibility constraints, among other features. Together, these characteristics pose considerable challenges for exact and heuristic methods, and some cases with as few as 18 cargoes remain unsolved. To face this challenge, we propose an exact branch-and-price (B&P) algorithm and a hybrid metaheuristic. Our exact method generates elementary routes, but exploits decremental state-space relaxation to speed up column generation, heuristic strong branching, as well as advanced preprocessing and route enumeration techniques. Our metaheuristic is a sophisticated extension of the unified hybrid genetic search. It exploits a set-partitioning phase and uses problem-tailored variation operators to efficiently handle all the problem characteristics. As shown in our experimental analyses, the B&P optimally solves 239/240 existing instances within one hour. Scalability experiments on even larger problems demonstrate that it can optimally solve problems with around 60 ships and 200 cargoes (i.e., 400 pickup and delivery services) and find optimality gaps below 1.04% on the largest cases with up to 260 cargoes. The hybrid metaheuristic outperforms all previous heuristics and produces near-optimal solutions within minutes. These results are noteworthy, since these instances are comparable in size with the largest problems routinely solved by shipping companies

    Reinforcement learning based local search for grouping problems: A case study on graph coloring

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    Grouping problems aim to partition a set of items into multiple mutually disjoint subsets according to some specific criterion and constraints. Grouping problems cover a large class of important combinatorial optimization problems that are generally computationally difficult. In this paper, we propose a general solution approach for grouping problems, i.e., reinforcement learning based local search (RLS), which combines reinforcement learning techniques with descent-based local search. The viability of the proposed approach is verified on a well-known representative grouping problem (graph coloring) where a very simple descent-based coloring algorithm is applied. Experimental studies on popular DIMACS and COLOR02 benchmark graphs indicate that RLS achieves competitive performances compared to a number of well-known coloring algorithms

    A study on exponential-size neighborhoods for the bin packing problem with conflicts

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    We propose an iterated local search based on several classes of local and large neighborhoods for the bin packing problem with conflicts. This problem, which combines the characteristics of both bin packing and vertex coloring, arises in various application contexts such as logistics and transportation, timetabling, and resource allocation for cloud computing. We introduce O(1)O(1) evaluation procedures for classical local-search moves, polynomial variants of ejection chains and assignment neighborhoods, an adaptive set covering-based neighborhood, and finally a controlled use of 0-cost moves to further diversify the search. The overall method produces solutions of good quality on the classical benchmark instances and scales very well with an increase of problem size. Extensive computational experiments are conducted to measure the respective contribution of each proposed neighborhood. In particular, the 0-cost moves and the large neighborhood based on set covering contribute very significantly to the search. Several research perspectives are open in relation to possible hybridizations with other state-of-the-art mathematical programming heuristics for this problem.Comment: 26 pages, 8 figure

    The Vehicle Routing Problem with Service Level Constraints

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    We consider a vehicle routing problem which seeks to minimize cost subject to service level constraints on several groups of deliveries. This problem captures some essential challenges faced by a logistics provider which operates transportation services for a limited number of partners and should respect contractual obligations on service levels. The problem also generalizes several important classes of vehicle routing problems with profits. To solve it, we propose a compact mathematical formulation, a branch-and-price algorithm, and a hybrid genetic algorithm with population management, which relies on problem-tailored solution representation, crossover and local search operators, as well as an adaptive penalization mechanism establishing a good balance between service levels and costs. Our computational experiments show that the proposed heuristic returns very high-quality solutions for this difficult problem, matches all optimal solutions found for small and medium-scale benchmark instances, and improves upon existing algorithms for two important special cases: the vehicle routing problem with private fleet and common carrier, and the capacitated profitable tour problem. The branch-and-price algorithm also produces new optimal solutions for all three problems

    Adaptive approach heuristics for the generalized assignment problem

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    The Generalized Assignment Problem consists in assigning a set of tasks to a set of agents with minimum cost. Each agent has a limited amount of a single resource and each task must be assigned to one and only one agent, requiring a certain amount of the resource of the agent. We present new metaheuristics for the generalized assignment problem based on hybrid approaches. One metaheuristic is a MAX-MIN Ant System (MMAS), an improved version of the Ant System, which was recently proposed by Stutzle and Hoos to combinatorial optimization problems, and it can be seen has an adaptive sampling algorithm that takes in consideration the experience gathered in earlier iterations of the algorithm. Moreover, the latter heuristic is combined with local search and tabu search heuristics to improve the search. A greedy randomized adaptive search heuristic (GRASP) is also proposed. Several neighborhoods are studied, including one based on ejection chains that produces good moves without increasing the computational effort. We present computational results of the comparative performance, followed by concluding remarks and ideas on future research in generalized assignment related problems.Metaheuristics, generalized assignment, local search, GRASP, tabu search, ant systems
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