930 research outputs found

    BCIs and mobile robots for neurological rehabilitation: practical applications of remote control. Remote control of mobile robots applied in non-invasive BCI for disabled users afflicted by motor neurons diseases

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    This project aims at testing the possible advantages of introducing a mobile robot as a physical input/output device in a Brain Computer Interface (BCI) system. In the proposed system, the actions triggered by the subject’s brain activity results in the motions of a physical device in the real world, and not only in a modification of a graphical interface. A goal-based system for destination detecting and the high entertainment level offered by controlling a mobile robot are hence main features for actually increase patients' life quality leve

    Combining brain-computer interfaces and assistive technologies: state-of-the-art and challenges

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    In recent years, new research has brought the field of EEG-based Brain-Computer Interfacing (BCI) out of its infancy and into a phase of relative maturity through many demonstrated prototypes such as brain-controlled wheelchairs, keyboards, and computer games. With this proof-of-concept phase in the past, the time is now ripe to focus on the development of practical BCI technologies that can be brought out of the lab and into real-world applications. In particular, we focus on the prospect of improving the lives of countless disabled individuals through a combination of BCI technology with existing assistive technologies (AT). In pursuit of more practical BCIs for use outside of the lab, in this paper, we identify four application areas where disabled individuals could greatly benefit from advancements in BCI technology, namely,“Communication and Control”, “Motor Substitution”, “Entertainment”, and “Motor Recovery”. We review the current state of the art and possible future developments, while discussing the main research issues in these four areas. In particular, we expect the most progress in the development of technologies such as hybrid BCI architectures, user-machine adaptation algorithms, the exploitation of users’ mental states for BCI reliability and confidence measures, the incorporation of principles in human-computer interaction (HCI) to improve BCI usability, and the development of novel BCI technology including better EEG devices

    P300, Steady State Visual Evoked Potentials, And Hybrid Paradigms For A Brain Computer Interface Speller

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    The goal of this research was to evaluate and compare two types of brain computer interface (BCI) systems, P300 and steady state visually evoked potentials (SSVEP), as spelling paradigms and combine them as a hybrid approach. There were pilot experiments performed for designing the parameters of the SSVEP spelling paradigm including peak detection for different range of frequencies, placement of LEDs, design of the SSVEP stimulus board, and window time for the SSVEP peak detection processing. The next experiment was to evaluate the SSVEP spelling paradigm. Six subjects participated in the task. The accuracy of each frequency and average accuracy for each subject were considered. The second experiment was designed to compare the performance and accuracy of SSVEP, P300, and the combination of both paradigms as a simultaneous task. Ten subjects were considered for performing this experiment. Overall the average accuracy of the SSVEP spelling paradigm was 80.00 % and higher than the P300 spelling paradigm average accuracy which was 72.50 %, and both of the spelling paradigms have better accuracy than the hybrid paradigm with the average accuracy of 64.39 %

    Semi-autonomous robotic wheelchair controlled with low throughput human- machine interfaces

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    For a wide range of people with limited upper- and lower-body mobility, interaction with robots remains a challenging problem. Due to various health conditions, they are often unable to use standard joystick interface, most of wheelchairs are equipped with. To accommodate this audience, a number of alternative human-machine interfaces have been designed, such as single switch, sip-and-puff, brain-computer interfaces. They are known as low throughput interfaces referring to the amount of information that an operator can pass into the machine. Using them to control a wheelchair poses a number of challenges. This thesis makes several contributions towards the design of robotic wheelchairs controlled via low throughput human-machine interfaces: (1) To improve wheelchair motion control, an adaptive controller with online parameter estimation is developed for a differentially driven wheelchair. (2) Steering control scheme is designed that provides a unified framework integrating different types of low throughput human-machine interfaces with an obstacle avoidance mechanism. (3) A novel approach to the design of control systems with low throughput human-machine interfaces has been proposed. Based on the approach, position control scheme for a holonomic robot that aims to probabilistically minimize time to destination is developed and tested in simulation. The scheme is adopted for a real differentially driven wheelchair. In contrast to other methods, the proposed scheme allows to use prior information about the user habits, but does not restrict navigation to a set of pre-defined points, and parallelizes the inference and motion reducing the navigation time. (4) To enable the real time operation of the position control, a high-performance algorithm for single-source any-angle path planning on a grid has been developed. By abandoning the graph model and introducing discrete geometric primitives to represent the propagating wave front, we were able to design a planning algorithm that uses only integer addition and bit shifting. Experiments revealed a significant performance advantage. Several modifications, including optimal and multithreaded implementations, are also presented

    State-of-Science Review: SR-E29: Brain-Computer Interfaces and Cognitive Neural Prostheses

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    State-of-Science Review: SR-E29, Brain-Computer Interfaces and Cognitive Neural Prostheses

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    This review looks at recently developed technology that allows engineers to record signals from the brain, identify the subject’s intent, and allow the subject to control prosthetic devices or communicate with others. It explores the current status of the technology, focusing on studies aimed at developing assistive devices for human subjects. Lastly, it reviews the impressive accomplishments to date, as well as limitations of the technology that will need to be overcome to enable the development of fully practical assistive technologies
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