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    A Game with a Purpose for Recommender Systems

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    The Third AAAI Conference on Human Computation and Crowdsourcing (HCOMP 2015), San Diego, California, 8-11 November 2015Recommender systems learn about our preferences to make targeted suggestions. In this paper we outline a novel game with-a-purpose designed to infer preferences at scale as aside-effect of gameplay. We evaluate the utility of this data in a recommendation context as part of a small live-user trial.Science Foundation Irelan
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