886 research outputs found

    Personalised trails and learner profiling within e-learning environments

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    This deliverable focuses on personalisation and personalised trails. We begin by introducing and defining the concepts of personalisation and personalised trails. Personalisation requires that a user profile be stored, and so we assess currently available standard profile schemas and discuss the requirements for a profile to support personalised learning. We then review techniques for providing personalisation and some systems that implement these techniques, and discuss some of the issues around evaluating personalisation systems. We look especially at the use of learning and cognitive styles to support personalised learning, and also consider personalisation in the field of mobile learning, which has a slightly different take on the subject, and in commercially available systems, where personalisation support is found to currently be only at quite a low level. We conclude with a summary of the lessons to be learned from our review of personalisation and personalised trails

    Personalised trails and learner profiling in an e-learning environment

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    This deliverable focuses on personalisation and personalised trails. We begin by introducing and defining the concepts of personalisation and personalised trails. Personalisation requires that a user profile be stored, and so we assess currently available standard profile schemas and discuss the requirements for a profile to support personalised learning. We then review techniques for providing personalisation and some systems that implement these techniques, and discuss some of the issues around evaluating personalisation systems. We look especially at the use of learning and cognitive styles to support personalised learning, and also consider personalisation in the field of mobile learning, which has a slightly different take on the subject, and in commercially available systems, where personalisation support is found to currently be only at quite a low level. We conclude with a summary of the lessons to be learned from our review of personalisation and personalised trails

    Individualized selection of learning objects

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    Rapidly evolving Internet and web technologies and international efforts on standardization of learning object metadata enable learners in a web-based educational system ubiquitous access to multiple learning resources. It is becoming more necessary and possible to provide individualized help with selecting learning materials to make the most suitable choice among many alternatives. A framework for individualized learning object selection, called Eliminating and Optimized Selection (EOS), is presented in this thesis. This framework contains a suggestion for extending learning object metadata specifications and presents an approach to selecting a short list of suitable learning objects appropriate for an individual learner in a particular learning context. The key features of the EOS approach are to evaluate the suitability of a learning object in its situated context and to refine the evaluation by using available historical usage information about the learning object. A Learning Preference Survey was conducted to discover and determine the relationships between the importance of learning object attributes and learner characteristics. Two weight models, a Bayesian Network Weight Model and a Naïve Bayes Model, were derived from the data collected in the survey. Given a particular learner, both of these models provide a set of personal weights for learning object features required by the individualized learning object selection. The optimized selection approach was demonstrated and verified using simulated selections. Seventy simulated learning objects were evaluated for three simulated learners within simulated learning contexts. Both the Bayesian Network Weight Model and the Naïve Bayes Model were used in the selection of simulated learning objects. The results produced by the two algorithms were compared, and the two algorithms highly correlated each other in the domain where the testing was conducted. A Learning Object Selection Study was performed to validate the learning object selection algorithms against human experts. By comparing machine selection and human experts’ selection, we found out that the agreement between machine selection and human experts’ selection is higher than agreement among the human experts alone

    Factors shaping the evolution of electronic documentation systems

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    The main goal is to prepare the space station technical and managerial structure for likely changes in the creation, capture, transfer, and utilization of knowledge. By anticipating advances, the design of Space Station Project (SSP) information systems can be tailored to facilitate a progression of increasingly sophisticated strategies as the space station evolves. Future generations of advanced information systems will use increases in power to deliver environmentally meaningful, contextually targeted, interconnected data (knowledge). The concept of a Knowledge Base Management System is emerging when the problem is focused on how information systems can perform such a conversion of raw data. Such a system would include traditional management functions for large space databases. Added artificial intelligence features might encompass co-existing knowledge representation schemes; effective control structures for deductive, plausible, and inductive reasoning; means for knowledge acquisition, refinement, and validation; explanation facilities; and dynamic human intervention. The major areas covered include: alternative knowledge representation approaches; advanced user interface capabilities; computer-supported cooperative work; the evolution of information system hardware; standardization, compatibility, and connectivity; and organizational impacts of information intensive environments

    Adaptive Digital Resource Modeling as Service Provider and Consumer

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    International audienceThe increase in the production of heterogeneous and multi-source digital data over last years raises several issues regarding their management and use. Hence, users can face some difficulties in selecting the adequate digital resources and combining them to reach their objectives in a given activity. In this paper, we focus on digital resources design and management in order to enhance their retrieval, interoperability, adaptation and collaboration within an adaptive system. In practical terms, our work consists in a new method for digital resource design and management capable of enhancing their usability. It relies on RESTful web service-based methodology and platform thinking approach. We have implemented our method in an interactive and adaptive PLE to assist researchers in using and managing their digital resources, called PRISE for PeRsonal Interactive research Smart Environment. We have also undertaken some experiments with PRISE platform in our laboratory. The result showed that modeling digital resources with RESTful and platform thinking concept enhances digital resource usability in terms of retrieving, interoperability, adaptation and collaboration
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