3 research outputs found

    Augmented Reality in Industry 4.0

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    Since the origins of Augmented Reality (AR), industry has always been one of its prominent application domains. The recent advances in both portable and wearable AR devices and the new challenges introduced by the fourth industrial revolution (renowned as industry 4.0) further enlarge the applicability of AR to improve the productiveness and to enhance the user experience. This paper provides an overview on the most important applications of AR regarding the industry domain. Key among the issues raised in this paper are the various applications of AR that enhance the user's ability to understand the movement of mobile robot, the movements of a robot arm and the forces applied by a robot. It is recommended that, in view of the rising need for both users and data privacy, technologies which compose basis for Industry 4.0 will need to change their own way of working to embrace data privacy

    A Comparison Between Two Different Approaches for a Collaborative Mixed-Virtual Environment in Industrial Maintenance

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    Nowadays the market is becoming increasingly competitive, factories are required not only to enhance the product quality but also to reduce manufacturing and maintenance times. In an industrial context, modern factories are composed by many automated systems, such as industrial robots, which can perform different tasks. Although industrial robots are becoming more powerful and efficient, human workers are still required to accomplish different operations, such as training and maintenance procedures. The proposed research aims to assess a remote interaction system in an industrial training collaborative mixed-reality (CMR) environment. A remote expert user is capable of explaining a training procedure to an unskilled local user. Remote and local users interact using different interaction systems: the remote operator gives assistance using an immersive Virtual Reality (VR) device, whereas the local user interacts using a wearable Augmented Reality (AR) device. A comparison between an interaction based on the presence of a virtual human and one based on the use of abstract icons is proposed. In the first case, a virtual 3D representation of the remote technician is shown to the local user by using AR: the remote technician can pinpoint the components involved in the training procedure and the local user can visualize the instructions through some animations of the virtual avatar. In the second case, the local user cannot see a 3D representation of the remote technician; on the other hand, different 3D models, such as animated icons, are displayed to the local operator through AR depending on the component pinpointed by the remote technician in the virtual environment. Each 3D icon should suggest to the local user which component has to be manipulated at the current step of the procedure. Preliminary results suggest that the interface that requires less resources to be developed and managed should be preferred. Although in no audio condition the virtual avatar may improve the sense of presence of the remote technician, the use of abstract metaphors seems to be of primary importance to successfully complete an industrial task

    A flexible AR-based training system for industrial maintenance

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    Augmented Reality (AR) has been proved to be an effective tool to improve and enhance the learning experience of students. On the other hand, issues regarding the inflexibility of AR contents can strongly limit the usability of AR applications in education. This paper presents results obtained by using the AR framework designed and developed for the EASE-R3 European project and focused on the generation of maintenance procedures for machine tools. The high system flexibility allows instructors to easily make maintenance procedures suitable for the skill level of technicians to be trained. A case study is presented and results gathered so far analyzed and assesse
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