16,396 research outputs found

    Rational Fair Consensus in the GOSSIP Model

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    The \emph{rational fair consensus problem} can be informally defined as follows. Consider a network of nn (selfish) \emph{rational agents}, each of them initially supporting a \emph{color} chosen from a finite set Σ \Sigma. The goal is to design a protocol that leads the network to a stable monochromatic configuration (i.e. a consensus) such that the probability that the winning color is cc is equal to the fraction of the agents that initially support cc, for any cΣc \in \Sigma. Furthermore, this fairness property must be guaranteed (with high probability) even in presence of any fixed \emph{coalition} of rational agents that may deviate from the protocol in order to increase the winning probability of their supported colors. A protocol having this property, in presence of coalitions of size at most tt, is said to be a \emph{whp\,-tt-strong equilibrium}. We investigate, for the first time, the rational fair consensus problem in the GOSSIP communication model where, at every round, every agent can actively contact at most one neighbor via a \emph{push//pull} operation. We provide a randomized GOSSIP protocol that, starting from any initial color configuration of the complete graph, achieves rational fair consensus within O(logn)O(\log n) rounds using messages of O(log2n)O(\log^2n) size, w.h.p. More in details, we prove that our protocol is a whp\,-tt-strong equilibrium for any t=o(n/logn)t = o(n/\log n) and, moreover, it tolerates worst-case permanent faults provided that the number of non-faulty agents is Ω(n)\Omega(n). As far as we know, our protocol is the first solution which avoids any all-to-all communication, thus resulting in o(n2)o(n^2) message complexity.Comment: Accepted at IPDPS'1

    Quantum protocols for anonymous voting and surveying

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    We describe quantum protocols for voting and surveying. A key feature of our schemes is the use of entangled states to ensure that the votes are anonymous and to allow the votes to be tallied. The entanglement is distributed over separated sites; the physical inaccessibility of any one site is sufficient to guarantee the anonymity of the votes. The security of these protocols with respect to various kinds of attack is discussed. We also discuss classical schemes and show that our quantum voting protocol represents a N-fold reduction in computational complexity, where N is the number of voters.Comment: 8 pages. V2 includes the modifications made for the published versio

    Applying Block Chain Technologies to Digital Voting Algorithms

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    Voting is a fundamental aspect to democracy. Many countries have advanced voting systems in place, but many of these systems have issues behind them such as not being anonymous or verifiable. Additionally, most voting systems currently have a central authority in charge of counting votes, which can be prone to corruption. We propose a voting system which mitigates many of these issues. Our voting system attempts to provide decentralization, pseudoanonymity, and verifiability. For our system, we have identified the requirements, implemented the backbone of the system, recognized some of its shortcomings, and proposed areas of future work on this voting system

    Computer Science and Game Theory: A Brief Survey

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    There has been a remarkable increase in work at the interface of computer science and game theory in the past decade. In this article I survey some of the main themes of work in the area, with a focus on the work in computer science. Given the length constraints, I make no attempt at being comprehensive, especially since other surveys are also available, and a comprehensive survey book will appear shortly.Comment: To appear; Palgrave Dictionary of Economic
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