7,446 research outputs found
Time-Message Trade-Offs in Distributed Algorithms
This paper focuses on showing time-message trade-offs in distributed algorithms for fundamental problems such as leader election, broadcast, spanning tree (ST), minimum spanning tree (MST), minimum cut, and many graph verification problems. We consider the synchronous CONGEST distributed computing model and assume that each node has initial knowledge of itself and the identifiers of its neighbors - the so-called KT_1 model - a well-studied model that also naturally arises in many applications. Recently, it has been established that one can obtain (almost) singularly optimal algorithms, i.e., algorithms that have simultaneously optimal time and message complexity (up to polylogarithmic factors), for many fundamental problems in the standard KT_0 model (where nodes have only local knowledge of themselves and not their neighbors). The situation is less clear in the KT_1 model. In this paper, we present several new distributed algorithms in the KT_1 model that trade off between time and message complexity.
Our distributed algorithms are based on a uniform and general approach which involves constructing a sparsified spanning subgraph of the original graph - called a danner - that trades off the number of edges with the diameter of the sparsifier. In particular, a key ingredient of our approach is a distributed randomized algorithm that, given a graph G and any delta in [0,1], with high probability constructs a danner that has diameter O~(D + n^{1-delta}) and O~(min{m,n^{1+delta}}) edges in O~(n^{1-delta}) rounds while using O~(min{m,n^{1+delta}}) messages, where n, m, and D are the number of nodes, edges, and the diameter of G, respectively. Using our danner construction, we present a family of distributed randomized algorithms for various fundamental problems that exhibit a trade-off between message and time complexity and that improve over previous results. Specifically, we show the following results (all hold with high probability) in the KT_1 model, which subsume and improve over prior bounds in the KT_1 model (King et al., PODC 2014 and Awerbuch et al., JACM 1990) and the KT_0 model (Kutten et al., JACM 2015, Pandurangan et al., STOC 2017 and Elkin, PODC 2017):
1) Leader Election, Broadcast, and ST. These problems can be solved in O~(D+n^{1-delta}) rounds using O~(min{m,n^{1+delta}}) messages for any delta in [0,1].
2) MST and Connectivity. These problems can be solved in O~(D+n^{1-delta}) rounds using O~(min{m,n^{1+delta}}) messages for any delta in [0,0.5]. In particular, for delta = 0.5 we obtain a distributed MST algorithm that runs in optimal O~(D+sqrt{n}) rounds and uses O~(min{m,n^{3/2}}) messages. We note that this improves over the singularly optimal algorithm in the KT_0 model that uses O~(D+sqrt{n}) rounds and O~(m) messages.
3) Minimum Cut. O(log n)-approximate minimum cut can be solved in O~(D+n^{1-delta}) rounds using O~(min{m,n^{1+delta}}) messages for any delta in [0,0.5].
4) Graph Verification Problems such as Bipartiteness, Spanning Subgraph etc. These can be solved in O~(D+n^{1-delta}) rounds using O~(min{m,n^{1+delta}}) messages for any delta in [0,0.5]
A Simple Deterministic Distributed MST Algorithm, with Near-Optimal Time and Message Complexities
Distributed minimum spanning tree (MST) problem is one of the most central
and fundamental problems in distributed graph algorithms. Garay et al.
\cite{GKP98,KP98} devised an algorithm with running time , where is the hop-diameter of the input -vertex -edge
graph, and with message complexity . Peleg and Rubinovich
\cite{PR99} showed that the running time of the algorithm of \cite{KP98} is
essentially tight, and asked if one can achieve near-optimal running time
**together with near-optimal message complexity**.
In a recent breakthrough, Pandurangan et al. \cite{PRS16} answered this
question in the affirmative, and devised a **randomized** algorithm with time
and message complexity . They asked if
such a simultaneous time- and message-optimality can be achieved by a
**deterministic** algorithm.
In this paper, building upon the work of \cite{PRS16}, we answer this
question in the affirmative, and devise a **deterministic** algorithm that
computes MST in time , using messages. The polylogarithmic factors in the time
and message complexities of our algorithm are significantly smaller than the
respective factors in the result of \cite{PRS16}. Also, our algorithm and its
analysis are very **simple** and self-contained, as opposed to rather
complicated previous sublinear-time algorithms \cite{GKP98,KP98,E04b,PRS16}
Brief Announcement: Faster Asynchronous MST and Low Diameter Tree Construction with Sublinear Communication
Building a spanning tree, minimum spanning tree (MST), and BFS tree in a distributed network are fundamental problems which are still not fully understood in terms of time and communication cost. The first work to succeed in computing a spanning tree with communication sublinear in the number of edges in an asynchronous CONGEST network appeared in DISC 2018. That algorithm which constructs an MST is sequential in the worst case; its running time is proportional to the total number of messages sent. Our paper matches its message complexity but brings the running time down to linear in n. Our techniques can also be used to provide an asynchronous algorithm with sublinear communication to construct a tree in which the distance from a source to each node is within an additive term of sqrt{n} of its actual distance
Universal Loop-Free Super-Stabilization
We propose an univesal scheme to design loop-free and super-stabilizing
protocols for constructing spanning trees optimizing any tree metrics (not only
those that are isomorphic to a shortest path tree). Our scheme combines a novel
super-stabilizing loop-free BFS with an existing self-stabilizing spanning tree
that optimizes a given metric. The composition result preserves the best
properties of both worlds: super-stabilization, loop-freedom, and optimization
of the original metric without any stabilization time penalty. As case study we
apply our composition mechanism to two well known metric-dependent spanning
trees: the maximum-flow tree and the minimum degree spanning tree
Polynomial-Time Space-Optimal Silent Self-Stabilizing Minimum-Degree Spanning Tree Construction
Motivated by applications to sensor networks, as well as to many other areas,
this paper studies the construction of minimum-degree spanning trees. We
consider the classical node-register state model, with a weakly fair scheduler,
and we present a space-optimal \emph{silent} self-stabilizing construction of
minimum-degree spanning trees in this model. Computing a spanning tree with
minimum degree is NP-hard. Therefore, we actually focus on constructing a
spanning tree whose degree is within one from the optimal. Our algorithm uses
registers on bits, converges in a polynomial number of rounds, and
performs polynomial-time computation at each node. Specifically, the algorithm
constructs and stabilizes on a special class of spanning trees, with degree at
most . Indeed, we prove that, unless NP coNP, there are no
proof-labeling schemes involving polynomial-time computation at each node for
the whole family of spanning trees with degree at most . Up to our
knowledge, this is the first example of the design of a compact silent
self-stabilizing algorithm constructing, and stabilizing on a subset of optimal
solutions to a natural problem for which there are no time-efficient
proof-labeling schemes. On our way to design our algorithm, we establish a set
of independent results that may have interest on their own. In particular, we
describe a new space-optimal silent self-stabilizing spanning tree
construction, stabilizing on \emph{any} spanning tree, in rounds, and
using just \emph{one} additional bit compared to the size of the labels used to
certify trees. We also design a silent loop-free self-stabilizing algorithm for
transforming a tree into another tree. Last but not least, we provide a silent
self-stabilizing algorithm for computing and certifying the labels of a
NCA-labeling scheme
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