1,550,086 research outputs found

    General specifications for the development of a USL/DBMS NASA/PC R and D distributed workstation

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    The general specifications for the development of a PC-based distributed workstation (PCDWS) for an information storage and retrieval systems environment are defined. This research proposes the development of a PCDWS prototype as part of the University of Southwestern Louisiana Data Base Management System (USL/DBMS) NASA/PC R and D project in the PC-based workstation environment

    Distributed Ada: Methodology, notation and tools

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    The task of creating software to run on a distributed system brings with it many problems not encountered in a uni-processor environment. The designer, in addition to creating a solution to meet the functional requirements of the applicaiton, must determine how to distribute that functionality in order to meet the nonfunctional requirements such as performance and fault tolerance. In the traditional approach to building distributed software systems, decisions of how to partition the software must be made early in the design process so that a separate program can be written for each of the processors in the system. This design paradigm is extremely vulnerable to changes in the target hardware environment, as well as being sensitive to poor initial guesses about what distribution of functionality will satisfy the nonfunctional requirements. The paradigm is also weak in that no compiler has a complete view of the system. Many of the advantages of using a powerful language system are lost in a one-program-per-processor environment. Another approach to the development of distributed software systems, Honeywell's Distributed Ada program, is presented

    Ground Systems Development Environment (GSDE) interface requirements analysis

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    A set of procedural and functional requirements are presented for the interface between software development environments and software integration and test systems used for space station ground systems software. The requirements focus on the need for centralized configuration management of software as it is transitioned from development to formal, target based testing. This concludes the GSDE Interface Requirements study. A summary is presented of findings concerning the interface itself, possible interface and prototyping directions for further study, and results of the investigation of the Cronus distributed applications environment

    Business-oriented development of telecommunication services

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    The development of software for distributed systems, e.g. telecommunication services, is a complex activity. Numerous issues have to be resolved when developing such systems, examples of which are language/system heterogeneity and remoteness of components. Interface definition languages (IDLs) are used as the basis for addressing some of these issues. IDLs allow for the specification of the syntactic aspects of the interfaces of the components in the system to be made. Whilst lending itself to issues of heterogeneity and location transparency, dealing with IDL as the basis for system development is not without its problems. Two of the main problems with IDL are its lack of behaviour and its lack of abstraction. Thus designers should not be constrained to work within the syntactic notations used to implement their systems, nor should they be unaided in how they might better design their systems. In this paper we show how these issues are being addressed in the TOSCA project in its development of a service creation and validation environment

    Framework Programmable Platform for the Advanced Software Development Workstation: Preliminary system design document

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    The Framework Programmable Software Development Platform (FPP) is a project aimed at combining effective tool and data integration mechanisms with a model of the software development process in an intelligent integrated software environment. Guided by the model, this system development framework will take advantage of an integrated operating environment to automate effectively the management of the software development process so that costly mistakes during the development phase can be eliminated. The focus here is on the design of components that make up the FPP. These components serve as supporting systems for the Integration Mechanism and the Framework Processor and provide the 'glue' that ties the FPP together. Also discussed are the components that allow the platform to operate in a distributed, heterogeneous environment and to manage the development and evolution of software system artifacts

    The USL NASA PC R and D project: Detailed specifications of objects

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    The specifications for a number of projects which are to be implemented within the University of Southwestern Louisiana NASA PC R and D Project are discussed. The goals and objectives of the PC development project and the interrelationships of the various components are discussed. Six projects are described. They are a NASA/RECON simulator, a user interface to multiple remote information systems, evaluation of various personal computer systems, statistical analysis software development, interactive presentation system development, and the development of a distributed processing environment. The relationships of these projects to one another and to the goals and objectives of the overall project are discussed

    MOLNs: A cloud platform for interactive, reproducible and scalable spatial stochastic computational experiments in systems biology using PyURDME

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    Computational experiments using spatial stochastic simulations have led to important new biological insights, but they require specialized tools, a complex software stack, as well as large and scalable compute and data analysis resources due to the large computational cost associated with Monte Carlo computational workflows. The complexity of setting up and managing a large-scale distributed computation environment to support productive and reproducible modeling can be prohibitive for practitioners in systems biology. This results in a barrier to the adoption of spatial stochastic simulation tools, effectively limiting the type of biological questions addressed by quantitative modeling. In this paper, we present PyURDME, a new, user-friendly spatial modeling and simulation package, and MOLNs, a cloud computing appliance for distributed simulation of stochastic reaction-diffusion models. MOLNs is based on IPython and provides an interactive programming platform for development of sharable and reproducible distributed parallel computational experiments

    Extending the granularity of representation and control for the MIL-STD CAIS 1.0 node model

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    The Common APSE (Ada 1 Program Support Environment) Interface Set (CAIS) (DoD85) node model provides an excellent baseline for interfaces in a single-host development environment. To encompass the entire spectrum of computing, however, the CAIS model should be extended in four areas. It should provide the interface between the engineering workstation and the host system throughout the entire lifecycle of the system. It should provide a basis for communication and integration functions needed by distributed host environments. It should provide common interfaces for communications mechanisms to and among target processors. It should provide facilities for integration, validation, and verification of test beds extending to distributed systems on geographically separate processors with heterogeneous instruction set architectures (ISAS). Additions to the PROCESS NODE model to extend the CAIS into these four areas are proposed

    Agent-Based Fault Tolerant Distributed Event System

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    In the last years, event-based communication style has been extensively studied and is considered a promising approach to develop large scale distributed systems. The historical development of event based systems has followed a line which has evolved from channel-based systems, to subject-based systems, next content-based systems and finally type-based systems which use objects as event messages. According to this historical development the next step should be usage of agents in event systems. In this paper, we propose a new model for Agent Based Distributed Event Systems, called ABDES, which combines the advantages of event-based communication and intelligent mobile agents into a flexible, extensible and fault tolerant distributed execution environment
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