19,829 research outputs found
A storage and access architecture for efficient query processing in spatial database systems
Due to the high complexity of objects and queries and also due to extremely
large data volumes, geographic database systems impose stringent requirements on their
storage and access architecture with respect to efficient query processing. Performance
improving concepts such as spatial storage and access structures, approximations, object
decompositions and multi-phase query processing have been suggested and analyzed as
single building blocks. In this paper, we describe a storage and access architecture which
is composed from the above building blocks in a modular fashion. Additionally, we incorporate
into our architecture a new ingredient, the scene organization, for efficiently
supporting set-oriented access of large-area region queries. An experimental performance
comparison demonstrates that the concept of scene organization leads to considerable
performance improvements for large-area region queries by a factor of up to 150
A Nine Month Progress Report on an Investigation into Mechanisms for Improving Triple Store Performance
This report considers the requirement for fast, efficient, and scalable triple stores as part of the effort to produce the Semantic Web. It summarises relevant information in the major background field of Database Management Systems (DBMS), and provides an overview of the techniques currently in use amongst the triple store community. The report concludes that for individuals and organisations to be willing to provide large amounts of information as openly-accessible nodes on the Semantic Web, storage and querying of the data must be cheaper and faster than it is currently. Experiences from the DBMS field can be used to maximise triple store performance, and suggestions are provided for lines of investigation in areas of storage, indexing, and query optimisation. Finally, work packages are provided describing expected timetables for further study of these topics
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