33,840 research outputs found

    Two-Way Unary Temporal Logic over Trees

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    We consider a temporal logic EF+F^-1 for unranked, unordered finite trees. The logic has two operators: EF\phi, which says "in some proper descendant \phi holds", and F^-1\phi, which says "in some proper ancestor \phi holds". We present an algorithm for deciding if a regular language of unranked finite trees can be expressed in EF+F^-1. The algorithm uses a characterization expressed in terms of forest algebras.Comment: 29 pages. Journal version of a LICS 07 pape

    Deciding definability in FO2(<h,<v) on trees

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    We provide a decidable characterization of regular forest languages definable in FO2(<h,<v). By FO2(<h,<v) we refer to the two variable fragment of first order logic built from the descendant relation and the following sibling relation. In terms of expressive power it corresponds to a fragment of the navigational core of XPath that contains modalities for going up to some ancestor, down to some descendant, left to some preceding sibling, and right to some following sibling. We also show that our techniques can be applied to other two variable first-order logics having exactly the same vertical modalities as FO2(<h,<v) but having different horizontal modalities

    On Second-Order Monadic Monoidal and Groupoidal Quantifiers

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    We study logics defined in terms of second-order monadic monoidal and groupoidal quantifiers. These are generalized quantifiers defined by monoid and groupoid word-problems, equivalently, by regular and context-free languages. We give a computational classification of the expressive power of these logics over strings with varying built-in predicates. In particular, we show that ATIME(n) can be logically characterized in terms of second-order monadic monoidal quantifiers

    Wreath Products of Forest Algebras, with Applications to Tree Logics

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    We use the recently developed theory of forest algebras to find algebraic characterizations of the languages of unranked trees and forests definable in various logics. These include the temporal logics CTL and EF, and first-order logic over the ancestor relation. While the characterizations are in general non-effective, we are able to use them to formulate necessary conditions for definability and provide new proofs that a number of languages are not definable in these logics

    Combinatorics of bicubic maps with hard particles

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    We present a purely combinatorial solution of the problem of enumerating planar bicubic maps with hard particles. This is done by use of a bijection with a particular class of blossom trees with particles, obtained by an appropriate cutting of the maps. Although these trees have no simple local characterization, we prove that their enumeration may be performed upon introducing a larger class of "admissible" trees with possibly doubly-occupied edges and summing them with appropriate signed weights. The proof relies on an extension of the cutting procedure allowing for the presence on the maps of special non-sectile edges. The admissible trees are characterized by simple local rules, allowing eventually for an exact enumeration of planar bicubic maps with hard particles. We also discuss generalizations for maps with particles subject to more general exclusion rules and show how to re-derive the enumeration of quartic maps with Ising spins in the present framework of admissible trees. We finally comment on a possible interpretation in terms of branching processes.Comment: 41 pages, 19 figures, tex, lanlmac, hyperbasics, epsf. Introduction and discussion/conclusion extended, minor corrections, references adde

    Index problems for game automata

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    For a given regular language of infinite trees, one can ask about the minimal number of priorities needed to recognize this language with a non-deterministic, alternating, or weak alternating parity automaton. These questions are known as, respectively, the non-deterministic, alternating, and weak Rabin-Mostowski index problems. Whether they can be answered effectively is a long-standing open problem, solved so far only for languages recognizable by deterministic automata (the alternating variant trivializes). We investigate a wider class of regular languages, recognizable by so-called game automata, which can be seen as the closure of deterministic ones under complementation and composition. Game automata are known to recognize languages arbitrarily high in the alternating Rabin-Mostowski index hierarchy; that is, the alternating index problem does not trivialize any more. Our main contribution is that all three index problems are decidable for languages recognizable by game automata. Additionally, we show that it is decidable whether a given regular language can be recognized by a game automaton

    Shrub-depth: Capturing Height of Dense Graphs

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    The recent increase of interest in the graph invariant called tree-depth and in its applications in algorithms and logic on graphs led to a natural question: is there an analogously useful "depth" notion also for dense graphs (say; one which is stable under graph complementation)? To this end, in a 2012 conference paper, a new notion of shrub-depth has been introduced, such that it is related to the established notion of clique-width in a similar way as tree-depth is related to tree-width. Since then shrub-depth has been successfully used in several research papers. Here we provide an in-depth review of the definition and basic properties of shrub-depth, and we focus on its logical aspects which turned out to be most useful. In particular, we use shrub-depth to give a characterization of the lower ω{\omega} levels of the MSO1 transduction hierarchy of simple graphs

    Deciding the Borel complexity of regular tree languages

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    We show that it is decidable whether a given a regular tree language belongs to the class Δ20{\bf \Delta^0_2} of the Borel hierarchy, or equivalently whether the Wadge degree of a regular tree language is countable.Comment: 15 pages, 2 figure
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