3,199 research outputs found
Fast and Accurate Algorithm for Eye Localization for Gaze Tracking in Low Resolution Images
Iris centre localization in low-resolution visible images is a challenging
problem in computer vision community due to noise, shadows, occlusions, pose
variations, eye blinks, etc. This paper proposes an efficient method for
determining iris centre in low-resolution images in the visible spectrum. Even
low-cost consumer-grade webcams can be used for gaze tracking without any
additional hardware. A two-stage algorithm is proposed for iris centre
localization. The proposed method uses geometrical characteristics of the eye.
In the first stage, a fast convolution based approach is used for obtaining the
coarse location of iris centre (IC). The IC location is further refined in the
second stage using boundary tracing and ellipse fitting. The algorithm has been
evaluated in public databases like BioID, Gi4E and is found to outperform the
state of the art methods.Comment: 12 pages, 10 figures, IET Computer Vision, 201
Review of Person Re-identification Techniques
Person re-identification across different surveillance cameras with disjoint
fields of view has become one of the most interesting and challenging subjects
in the area of intelligent video surveillance. Although several methods have
been developed and proposed, certain limitations and unresolved issues remain.
In all of the existing re-identification approaches, feature vectors are
extracted from segmented still images or video frames. Different similarity or
dissimilarity measures have been applied to these vectors. Some methods have
used simple constant metrics, whereas others have utilised models to obtain
optimised metrics. Some have created models based on local colour or texture
information, and others have built models based on the gait of people. In
general, the main objective of all these approaches is to achieve a
higher-accuracy rate and lowercomputational costs. This study summarises
several developments in recent literature and discusses the various available
methods used in person re-identification. Specifically, their advantages and
disadvantages are mentioned and compared.Comment: Published 201
Wing and body motion during flight initiation in Drosophila revealed by automated visual tracking
The fruit fly Drosophila melanogaster is a widely used model organism in studies of genetics, developmental biology and biomechanics. One limitation for exploiting Drosophila as a model system for behavioral neurobiology is that measuring body kinematics during behavior is labor intensive and subjective. In order to quantify flight kinematics during different types of maneuvers, we have developed a visual tracking system that estimates the posture of the fly from multiple calibrated cameras. An accurate geometric fly model is designed using unit quaternions to capture complex body and wing rotations, which are automatically fitted to the images in each time frame. Our approach works across a range of flight behaviors, while also being robust to common environmental clutter. The tracking system is used in this paper to compare wing and body motion during both voluntary and escape take-offs. Using our automated algorithms, we are able to measure stroke amplitude, geometric angle of attack and other parameters important to a mechanistic understanding of flapping flight. When compared with manual tracking methods, the algorithm estimates body position within 4.4Ā±1.3% of the body length, while body orientation is measured within 6.5Ā±1.9 deg. (roll), 3.2Ā±1.3 deg. (pitch) and 3.4Ā±1.6 deg. (yaw) on average across six videos. Similarly, stroke amplitude and deviation are estimated within 3.3 deg. and 2.1 deg., while angle of attack is typically measured within 8.8 deg. comparing against a human digitizer. Using our automated tracker, we analyzed a total of eight voluntary and two escape take-offs. These sequences show that Drosophila melanogaster do not utilize clap and fling during take-off and are able to modify their wing kinematics from one wingstroke to the next. Our approach should enable biomechanists and ethologists to process much larger datasets than possible at present and, therefore, accelerate insight into the mechanisms of free-flight maneuvers of flying insects
Local wavelet features for statistical object classification and localisation
This article presents a system for texture-based
probabilistic classification and localisation of 3D objects in 2D digital images and discusses selected applications. The objects are described by local feature vectors computed using the wavelet transform. In the training phase, object features are statistically modelled as normal density functions. In the recognition phase, a maximisation algorithm compares the learned density functions
with the feature vectors extracted from a real scene and yields the classes and poses of objects found in it. Experiments carried out on a real dataset of over 40000 images demonstrate the robustness of the system in terms of classification and localisation accuracy. Finally, two important application scenarios are discussed, namely classification of museum artefacts and classification of
metallography images
3D Face Reconstruction from Light Field Images: A Model-free Approach
Reconstructing 3D facial geometry from a single RGB image has recently
instigated wide research interest. However, it is still an ill-posed problem
and most methods rely on prior models hence undermining the accuracy of the
recovered 3D faces. In this paper, we exploit the Epipolar Plane Images (EPI)
obtained from light field cameras and learn CNN models that recover horizontal
and vertical 3D facial curves from the respective horizontal and vertical EPIs.
Our 3D face reconstruction network (FaceLFnet) comprises a densely connected
architecture to learn accurate 3D facial curves from low resolution EPIs. To
train the proposed FaceLFnets from scratch, we synthesize photo-realistic light
field images from 3D facial scans. The curve by curve 3D face estimation
approach allows the networks to learn from only 14K images of 80 identities,
which still comprises over 11 Million EPIs/curves. The estimated facial curves
are merged into a single pointcloud to which a surface is fitted to get the
final 3D face. Our method is model-free, requires only a few training samples
to learn FaceLFnet and can reconstruct 3D faces with high accuracy from single
light field images under varying poses, expressions and lighting conditions.
Comparison on the BU-3DFE and BU-4DFE datasets show that our method reduces
reconstruction errors by over 20% compared to recent state of the art
Side-View Face Recognition
Side-view face recognition is a challenging problem with many applications. Especially in real-life scenarios where the environment is uncontrolled, coping with pose variations up to side-view positions is an important task for face recognition. In this paper we discuss the use of side view face recognition techniques to be used in house safety applications. Our aim is to recognize people as they pass through a door, and estimate their location in the house. Here, we compare available databases appropriate for this task, and review current methods for profile face recognition
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