27,638 research outputs found
3D Face Reconstruction by Learning from Synthetic Data
Fast and robust three-dimensional reconstruction of facial geometric
structure from a single image is a challenging task with numerous applications.
Here, we introduce a learning-based approach for reconstructing a
three-dimensional face from a single image. Recent face recovery methods rely
on accurate localization of key characteristic points. In contrast, the
proposed approach is based on a Convolutional-Neural-Network (CNN) which
extracts the face geometry directly from its image. Although such deep
architectures outperform other models in complex computer vision problems,
training them properly requires a large dataset of annotated examples. In the
case of three-dimensional faces, currently, there are no large volume data
sets, while acquiring such big-data is a tedious task. As an alternative, we
propose to generate random, yet nearly photo-realistic, facial images for which
the geometric form is known. The suggested model successfully recovers facial
shapes from real images, even for faces with extreme expressions and under
various lighting conditions.Comment: The first two authors contributed equally to this wor
MoFA: Model-based Deep Convolutional Face Autoencoder for Unsupervised Monocular Reconstruction
In this work we propose a novel model-based deep convolutional autoencoder
that addresses the highly challenging problem of reconstructing a 3D human face
from a single in-the-wild color image. To this end, we combine a convolutional
encoder network with an expert-designed generative model that serves as
decoder. The core innovation is our new differentiable parametric decoder that
encapsulates image formation analytically based on a generative model. Our
decoder takes as input a code vector with exactly defined semantic meaning that
encodes detailed face pose, shape, expression, skin reflectance and scene
illumination. Due to this new way of combining CNN-based with model-based face
reconstruction, the CNN-based encoder learns to extract semantically meaningful
parameters from a single monocular input image. For the first time, a CNN
encoder and an expert-designed generative model can be trained end-to-end in an
unsupervised manner, which renders training on very large (unlabeled) real
world data feasible. The obtained reconstructions compare favorably to current
state-of-the-art approaches in terms of quality and richness of representation.Comment: International Conference on Computer Vision (ICCV) 2017 (Oral), 13
page
End-to-end 3D face reconstruction with deep neural networks
Monocular 3D facial shape reconstruction from a single 2D facial image has
been an active research area due to its wide applications. Inspired by the
success of deep neural networks (DNN), we propose a DNN-based approach for
End-to-End 3D FAce Reconstruction (UH-E2FAR) from a single 2D image. Different
from recent works that reconstruct and refine the 3D face in an iterative
manner using both an RGB image and an initial 3D facial shape rendering, our
DNN model is end-to-end, and thus the complicated 3D rendering process can be
avoided. Moreover, we integrate in the DNN architecture two components, namely
a multi-task loss function and a fusion convolutional neural network (CNN) to
improve facial expression reconstruction. With the multi-task loss function, 3D
face reconstruction is divided into neutral 3D facial shape reconstruction and
expressive 3D facial shape reconstruction. The neutral 3D facial shape is
class-specific. Therefore, higher layer features are useful. In comparison, the
expressive 3D facial shape favors lower or intermediate layer features. With
the fusion-CNN, features from different intermediate layers are fused and
transformed for predicting the 3D expressive facial shape. Through extensive
experiments, we demonstrate the superiority of our end-to-end framework in
improving the accuracy of 3D face reconstruction.Comment: Accepted to CVPR1
CNN-based Real-time Dense Face Reconstruction with Inverse-rendered Photo-realistic Face Images
With the powerfulness of convolution neural networks (CNN), CNN based face
reconstruction has recently shown promising performance in reconstructing
detailed face shape from 2D face images. The success of CNN-based methods
relies on a large number of labeled data. The state-of-the-art synthesizes such
data using a coarse morphable face model, which however has difficulty to
generate detailed photo-realistic images of faces (with wrinkles). This paper
presents a novel face data generation method. Specifically, we render a large
number of photo-realistic face images with different attributes based on
inverse rendering. Furthermore, we construct a fine-detailed face image dataset
by transferring different scales of details from one image to another. We also
construct a large number of video-type adjacent frame pairs by simulating the
distribution of real video data. With these nicely constructed datasets, we
propose a coarse-to-fine learning framework consisting of three convolutional
networks. The networks are trained for real-time detailed 3D face
reconstruction from monocular video as well as from a single image. Extensive
experimental results demonstrate that our framework can produce high-quality
reconstruction but with much less computation time compared to the
state-of-the-art. Moreover, our method is robust to pose, expression and
lighting due to the diversity of data.Comment: Accepted by IEEE Transactions on Pattern Analysis and Machine
Intelligence, 201
Generative Model with Coordinate Metric Learning for Object Recognition Based on 3D Models
Given large amount of real photos for training, Convolutional neural network
shows excellent performance on object recognition tasks. However, the process
of collecting data is so tedious and the background are also limited which
makes it hard to establish a perfect database. In this paper, our generative
model trained with synthetic images rendered from 3D models reduces the
workload of data collection and limitation of conditions. Our structure is
composed of two sub-networks: semantic foreground object reconstruction network
based on Bayesian inference and classification network based on multi-triplet
cost function for avoiding over-fitting problem on monotone surface and fully
utilizing pose information by establishing sphere-like distribution of
descriptors in each category which is helpful for recognition on regular photos
according to poses, lighting condition, background and category information of
rendered images. Firstly, our conjugate structure called generative model with
metric learning utilizing additional foreground object channels generated from
Bayesian rendering as the joint of two sub-networks. Multi-triplet cost
function based on poses for object recognition are used for metric learning
which makes it possible training a category classifier purely based on
synthetic data. Secondly, we design a coordinate training strategy with the
help of adaptive noises acting as corruption on input images to help both
sub-networks benefit from each other and avoid inharmonious parameter tuning
due to different convergence speed of two sub-networks. Our structure achieves
the state of the art accuracy of over 50\% on ShapeNet database with data
migration obstacle from synthetic images to real photos. This pipeline makes it
applicable to do recognition on real images only based on 3D models.Comment: 14 page
Hyperparameter-free losses for model-based monocular reconstruction
This work proposes novel hyperparameter-free losses for single view 3D reconstruction with morphable models (3DMM). We dispense with the hyperparameters used in other works by exploiting geometry, so that the shape of the object and the camera pose are jointly optimized in a sole term expression. This simplification reduces the optimization time and its complexity. Moreover, we propose a novel implicit regularization technique based on random virtual projections that does not require additional 2D or 3D annotations. Our experiments suggest that minimizing a shape reprojection error together with the proposed implicit regularization is especially suitable for applications that require precise alignment between geometry and image spaces, such as augmented reality. We evaluate our losses on a large scale dataset with 3D ground truth and publish our implementations to facilitate reproducibility and public benchmarking in this field.Peer ReviewedPostprint (author's final draft
SfSNet: Learning Shape, Reflectance and Illuminance of Faces in the Wild
We present SfSNet, an end-to-end learning framework for producing an accurate
decomposition of an unconstrained human face image into shape, reflectance and
illuminance. SfSNet is designed to reflect a physical lambertian rendering
model. SfSNet learns from a mixture of labeled synthetic and unlabeled real
world images. This allows the network to capture low frequency variations from
synthetic and high frequency details from real images through the photometric
reconstruction loss. SfSNet consists of a new decomposition architecture with
residual blocks that learns a complete separation of albedo and normal. This is
used along with the original image to predict lighting. SfSNet produces
significantly better quantitative and qualitative results than state-of-the-art
methods for inverse rendering and independent normal and illumination
estimation.Comment: Accepted to CVPR 2018 (Spotlight
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