1,335 research outputs found
Real-time 3D Face Recognition using Line Projection and Mesh Sampling
The main contribution of this paper is to present a novel method for automatic 3D face recognition based on sampling a 3D mesh structure in the presence of noise. A structured light method using line projection is employed where a 3D face is reconstructed from a single 2D shot. The process from image acquisition to recognition is described with focus on its real-time operation. Recognition results are presented and it is demonstrated that it can perform recognition in just over one second per subject in continuous operation mode and thus, suitable for real time operation
High-Accuracy Gaze Estimation for Interpolation-Based Eye-Tracking Methods
This study investigates the influence of the eye-camera location associated with the accuracy and precision of interpolation-based eye-tracking methods. Several factors can negatively influence gaze estimation methods when building a commercial or off-the-shelf eye tracker device, including the eye-camera location in uncalibrated setups. Our experiments show that the eye-camera location combined with the non-coplanarity of the eye plane deforms the eye feature distribution when the eye-camera is far from the eye’s optical axis. This paper proposes geometric transformation methods to reshape the eye feature distribution based on the virtual alignment of the eye-camera in the center of the eye’s optical axis. The data analysis uses eye-tracking data from a simulated environment and an experiment with 83 volunteer participants (55 males and 28 females). We evaluate the improvements achieved with the proposed methods using Gaussian analysis, which defines a range for high-accuracy gaze estimation between −0.5∘ and 0.5∘. Compared to traditional polynomial-based and homography-based gaze estimation methods, the proposed methods increase the number of gaze estimations in the high-accuracy range
Unobtrusive and pervasive video-based eye-gaze tracking
Eye-gaze tracking has long been considered a desktop technology that finds its use inside the traditional office setting, where the operating conditions may be controlled. Nonetheless, recent advancements in mobile technology and a growing interest in capturing natural human behaviour have motivated an emerging interest in tracking eye movements within unconstrained real-life conditions, referred to as pervasive eye-gaze tracking. This critical review focuses on emerging passive and unobtrusive video-based eye-gaze tracking methods in recent literature, with the aim to identify different research avenues that are being followed in response to the challenges of pervasive eye-gaze tracking. Different eye-gaze tracking approaches are discussed in order to bring out their strengths and weaknesses, and to identify any limitations, within the context of pervasive eye-gaze tracking, that have yet to be considered by the computer vision community.peer-reviewe
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Alignment using an uncalibrated camera system
We describe a method for the visual control of a robotic system which does not require the formulation of an explicit calibration between image coordinates and the world coordinates. By extracting control information directly from the image, we free our technique from the errors normally associated with a fixed calibration. We attach a camera system to a robot such that the camera system and the robot's gripper rotate simultaneously. As the camera system rotates about the gripper's rotational axis, the circular path traced out by a point-like feature projects to an elliptical path in image space. We gather the projected feature points over part of a rotation and fit the gathered data to an ellipse. The distance from the rotational axis to the feature point in world space is proportional to the size of the generated ellipse. As the rotational axis gets closer to the feature, the feature's projected path will form smaller and smaller ellipses. When the rotational axis is directly above the object, the trajectory degenerates from an ellipse to a single point. We demonstrate the efficacy of the algorithm on the peg-in-hole problem
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