47,478 research outputs found

    From 3D Point Clouds to Pose-Normalised Depth Maps

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    We consider the problem of generating either pairwise-aligned or pose-normalised depth maps from noisy 3D point clouds in a relatively unrestricted poses. Our system is deployed in a 3D face alignment application and consists of the following four stages: (i) data filtering, (ii) nose tip identification and sub-vertex localisation, (iii) computation of the (relative) face orientation, (iv) generation of either a pose aligned or a pose normalised depth map. We generate an implicit radial basis function (RBF) model of the facial surface and this is employed within all four stages of the process. For example, in stage (ii), construction of novel invariant features is based on sampling this RBF over a set of concentric spheres to give a spherically-sampled RBF (SSR) shape histogram. In stage (iii), a second novel descriptor, called an isoradius contour curvature signal, is defined, which allows rotational alignment to be determined using a simple process of 1D correlation. We test our system on both the University of York (UoY) 3D face dataset and the Face Recognition Grand Challenge (FRGC) 3D data. For the more challenging UoY data, our SSR descriptors significantly outperform three variants of spin images, successfully identifying nose vertices at a rate of 99.6%. Nose localisation performance on the higher quality FRGC data, which has only small pose variations, is 99.9%. Our best system successfully normalises the pose of 3D faces at rates of 99.1% (UoY data) and 99.6% (FRGC data)

    Shape and Texture Combined Face Recognition for Detection of Forged ID Documents

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    This paper proposes a face recognition system that can be used to effectively match a face image scanned from an identity (ID) doc-ument against the face image stored in the biometric chip of such a document. The purpose of this specific face recognition algorithm is to aid the automatic detection of forged ID documents where the photography printed on the document’s surface has been altered or replaced. The proposed algorithm uses a novel combination of texture and shape features together with sub-space representation techniques. In addition, the robustness of the proposed algorithm when dealing with more general face recognition tasks has been proven with the Good, the Bad & the Ugly (GBU) dataset, one of the most challenging datasets containing frontal faces. The proposed algorithm has been complement-ed with a novel method that adopts two operating points to enhance the reliability of the algorithm’s final verification decision.Final Accepted Versio
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