6 research outputs found

    Spatial Multizone Soundfield Reproduction Design

    No full text
    It is desirable for people sharing a physical space to access different multimedia information streams simultaneously. For a good user experience, the interference of the different streams should be held to a minimum. This is straightforward for the video component but currently difficult for the audio sound component. Spatial multizone soundfield reproduction, which aims to provide an individual sound environment to each of a set of listeners without the use of physical isolation or headphones, has drawn significant attention of researchers in recent years. The realization of multizone soundfield reproduction is a conceptually challenging problem as currently most of the soundfield reproduction techniques concentrate on a single zone. This thesis considers the theory and design of a multizone soundfield reproduction system using arrays of loudspeakers in given complex environments. We first introduce a novel method for spatial multizone soundfield reproduction based on describing the desired multizone soundfield as an orthogonal expansion of formulated basis functions over the desired reproduction region. This provides the theoretical basis of both 2-D (height invariant) and 3-D soundfield reproduction for this work. We then extend the reproduction of the multizone soundfield over the desired region to reverberant environments, which is based on the identification of the acoustic transfer function (ATF) from the loudspeaker over the desired reproduction region using sparse methods. The simulation results confirm that the method leads to a significantly reduced number of required microphones for an accurate multizone sound reproduction compared with the state of the art, while it also facilitates the reproduction over a wide frequency range. In addition, we focus on the improvements of the proposed multizone reproduction system with regard to practical implementation. The so-called 2.5D multizone oundfield reproduction is considered to accurately reproduce the desired multizone soundfield over a selected 2-D plane at the height approximately level with the listener’s ears using a single array of loudspeakers with 3-D reverberant settings. Then, we propose an adaptive reverberation cancelation method for the multizone soundfield reproduction within the desired region and simplify the prior soundfield measurement process. Simulation results suggest that the proposed method provides a faster convergence rate than the comparative approaches under the same hardware provision. Finally, we conduct the real-world implementation based on the proposed theoretical work. The experimental results show that we can achieve a very noticeable acoustic energy contrast between the signals recorded in the bright zone and the quiet zone, especially for the system implementation with reverberation equalization

    Surround by Sound: A Review of Spatial Audio Recording and Reproduction

    Get PDF
    In this article, a systematic overview of various recording and reproduction techniques for spatial audio is presented. While binaural recording and rendering is designed to resemble the human two-ear auditory system and reproduce sounds specifically for a listener’s two ears, soundfield recording and reproduction using a large number of microphones and loudspeakers replicate an acoustic scene within a region. These two fundamentally different types of techniques are discussed in the paper. A recent popular area, multi-zone reproduction, is also briefly reviewed in the paper. The paper is concluded with a discussion of the current state of the field and open problemsThe authors acknowledge National Natural Science Foundation of China (NSFC) No. 61671380 and Australian Research Council Discovery Scheme DE 150100363

    Sound Source Localization and Modeling: Spherical Harmonics Domain Approaches

    Get PDF
    Sound source localization has been an important research topic in the acoustic signal processing community because of its wide use in many acoustic applications, including speech separation, speech enhancement, sound event detection, automatic speech recognition, automated camera steering, and virtual reality. In the recent decade, there is a growing interest in the research of sound source localization using higher-order microphone arrays, which are capable of recording and analyzing the soundfield over a target spatial area. This thesis studies a novel source feature called the relative harmonic coefficient, that easily estimated from the higher-order microphone measurements. This source feature has direct applications for sound source localization due to its sole dependence on the source position. This thesis proposes two novel sound source localization algorithms using the relative harmonic coefficients: (i) a low-complexity single source localization approach that localizes the source' elevation and azimuth separately. This approach is also appliable to acoustic enhancement for the higher-order microphone array recordings; (ii) a semi-supervised multi-source localization algorithm in a noisy and reverberant environment. Although this approach uses a learning schema, it still has a strong potential to be implemented in practice because only a limited number of labeled measurements are required. However, this algorithm has an inherent limitation as it requires the availability of single-source components. Thus, it is unusable in scenarios where the original recordings have limited single-source components (e.g., multiple sources simultaneously active). To address this issue, we develop a novel MUSIC framework based approach that directly uses simultaneous multi-source recordings. This developed MUSIC approach uses robust measurements of relative sound pressure from the higher-order microphone and is shown to be more suitable in noisy environments than the traditional MUSIC method. While the proposed approaches address the source localization problems, in practice, the broader problem of source localization has some more common challenges, which have received less attention. One such challenge is the common assumption of the sound sources being omnidirectional, which is hardly the case with a typical commercial loudspeaker. Therefore, in this thesis, we analyze the broader problem of analyzing directional characteristics of the commercial loudspeakers by deriving equivalent theoretical acoustic models. Several acoustic models are investigated, including plane waves decomposition, point source decomposition, and mixed source decomposition. We finally conduct extensive experimental examinations to see which acoustic model has more similar characteristics with commercial loudspeakers

    2.5D Multizone Reproduction with Active Control of Scattered Sound Fields

    No full text
    Multizone reproduction has been focused on reproducing sounds in an empty listening space. However, there are always scatterers such as human heads in sound zones, generating scattered sound fields and causing degraded system performance. In this work, we develop a modal-domain method for 2.5D multizone reproduction with a solid object in the bright zone. Analytical expressions of the incident and scattered fields are developed. We then propose an active control strategy to correct the scattering effect. In the reproduction stage, we use the weighted mode matching approach to achieve the optimal control over the entire region. Simulation results show that in comparison with the conventional method which does not consider the scattering effect, the proposed method can achieve higher acoustic contrast performance over a broadband frequency range

    Full Proceedings, 2018

    Get PDF
    Full conference proceedings for the 2018 International Building Physics Association Conference hosted at Syracuse University
    corecore