2,299 research outputs found
Local Geometry Inclusive Global Shape Representation
Knowledge of shape geometry plays a pivotal role in many shape analysis
applications. In this paper we introduce a local geometry-inclusive global
representation of 3D shapes based on computation of the shortest quasi-geodesic
paths between all possible pairs of points on the 3D shape manifold. In the
proposed representation, the normal curvature along the quasi-geodesic paths
between any two points on the shape surface is preserved. We employ the
eigenspectrum of the proposed global representation to address the problems of
determination of region-based correspondence between isometric shapes and
characterization of self-symmetry in the absence of prior knowledge in the form
of user-defined correspondence maps. We further utilize the commutative
property of the resulting shape descriptor to extract stable regions between
isometric shapes that differ from one another by a high degree of isometry
transformation. We also propose various shape characterization metrics in terms
of the eigenvector decomposition of the shape descriptor spectrum to quantify
the correspondence and self-symmetry of 3D shapes. The performance of the
proposed 3D shape descriptor is experimentally compared with the performance of
other relevant state-of-the-art 3D shape descriptors.Comment: 11 pages, 5 figure
A numerically stable fragile watermarking scheme for authenticating 3D models
International audienceThis paper analyzes the numerically instable problem in the current 3D fragile watermarking schemes. Some existing fragile watermarking schemes apply the floating-point arithmetic to embed the watermarks. However, these schemes fail to work properly due to the numerically instable problem, which is common in the floating-point arithmetic. This paper proposes a numerically stable fragile watermarking scheme. The scheme views the mantissa part of the floating-point number as an unsigned integer and operates on it by the bit XOR operator. Since there is no numerical problem in the bit operation, this scheme is numerically stable. The scheme can control the watermark strength through changing the embedding parameters. This paper further discusses selecting appropriate embedding parameters to achieve good performance in terms of the perceptual invisibility and the ability to detect unauthorized attacks on the 3D models. The experimental results show that the proposed public scheme could detect attacks such as adding noise, adding/deleting faces, inserting/removing vertices, etc. The comparisons with the existing fragile schemes show that this scheme is easier to implement and use
Novel Correspondence-based Approach for Consistent Human Skeleton Extraction
This paper presents a novel base-points-driven shape correspondence (BSC) approach to extract skeletons of articulated objects from 3D mesh shapes. The skeleton extraction based on BSC approach is more accurate than the traditional direct skeleton extraction methods. Since 3D shapes provide more geometric information, BSC offers the consistent information between the source shape and the target shapes. In this paper, we first extract the skeleton from a template shape such as the source shape automatically. Then, the skeletons of the target shapes of different poses are generated based on the correspondence relationship with source shape. The accuracy of the proposed method is demonstrated by presenting a comprehensive performance evaluation on multiple benchmark datasets. The results of the proposed approach can be applied to various applications such as skeleton-driven animation, shape segmentation and human motion analysis
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