research article review
Scratch Day: Hands-On Computational Thinking Activites for Youth and Adults
Abstract
This lesson engages K-12 students, educators, and parents in original Scratch Day activities developed for lower-level (K-5th grade), upper-level (6th-12th grade), and post-secondary (adult) audiences. These lessons targeted individuals with limited knowledge regarding computational thinking. Activities involved sequencing and algorithmic expressions using block-based coding on the ScratchJr and Scratch web apps. Participants engaged in collaborative conversation and problem-solving as they made creative design decisions and debugged when they encountered coding issues- info:eu-repo/semantics/article
- info:eu-repo/semantics/publishedVersion
- Peer-Reviewed
- Scratch
- ScratchJr
- Computer Science Education
- Hands-on Learning
- teacher education
- Block Coding
- Elementary Education
- Secondary Education
- Computer Science
- computational thinking
- Adult Learners
- K-12 Teachers
- Elementary Education
- Secondary Education
- Coding