A Study on Relieving Player’s Anxiety and Promoting Self-Reflection Through Game Design Elements

Abstract

This research explores how story-driven exploration games can help players relieve anxiety and promote self-reflection through storytelling, game mechanics, visual design, and interaction design. As part of this research, the project involves creating a story-driven exploration game to examine its effectiveness in achieving these goals. The paper focuses on analyzing how the game’s story, scene construction, level design, and overall atmosphere trigger the player's emotional resonance and enhance immersion. The research evaluates the game’s impact on emotions and its effectiveness in relieving anxiety through user testing. The expected outcome is to provide new insights into the field of game design and mental health

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OCAD University Open Research Repository

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Last time updated on 07/06/2025

This paper was published in OCAD University Open Research Repository.

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