A model-based approach for gesture interfaces.

Abstract

The interaction technologies had substantial enhancements in later years, with the introduction of devices whose capabilities changed the way people interact with games and mobile devices. However, this change did not really affected desktop systems. Indeed, few applications are able to exploit such new interaction modalities in an effective manner. This work envisions the application of model-based approaches for the engineering of gesture user interfaces, in order to provide the designer with a comprehensive theoretical framework for usage-centred application design. The differences between existing gesture-enabling devices will be tackled applying more general solutions for multi-device user interfaces

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Archivio istituzionale della ricerca - Università di Cagliari

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Last time updated on 12/11/2016

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