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Retrospective Game for Two Players

By Jan Vybíral

Abstract

The subject of this bachelor's thesis is the development of a 2D space arcade computer game. The introduction describes the history and current status of the game industry and computer graphics. Then the text deals with the libraries OpenGL and SDL chosen for development, design of game principles, realization of graphics and audio, collision system, user interface, controls and the object oriented design of the application. The second part gives an account of the implementation of the designed system in the C++ programming language. Finally the thesis contains information about the testing and evaluation of the final product

Topics: Computer graphics; Computer game; Geometrické transformace; OpenGL; Počítačová grafika; Geometric transformations; C++; 2D; Collision detection; Detekce kolizí; SDL; Počítačová hra
Publisher: Vysoké učení technické v Brně. Fakulta informačních technologií
Year: 2012
OAI identifier: oai:invenio.nusl.cz:238075
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