Artificial Intelligence in Modern Computer Games

Abstract

The aim of this bachelor's thesis is to propose an artificial inteligence that could be used to create a modern computer game. My intention is to introduce the termin Artificial Inteligence to the reader. I include the description of elements and techniques used for determining the behavior of figures that are controlled by a computer. I am also focusing the abilities of the program to search the state space and to find the shortest possible way

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National Repository of Grey Literature

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Last time updated on 10/08/2016

This paper was published in National Repository of Grey Literature.

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