Location of Repository

Shadow Techniques on Contemporary Hardware and Their Comparison

By Michal Tóth

Abstract

This master's project focuses on basic techniques of creating shadows in 3D computer graphics. Two basic techniques are compared. Those are shadow maps and shadow volumes. Another technique combining previouse two is proposed

Topics: Shadows; Shadow Mapping; Qt; OpenGL; Stínové mapy; C++; Stínová tělesa; Shadow Volumes; SSAO; Stíny
Publisher: Vysoké učení technické v Brně. Fakulta informačních technologií
Year: 2014
OAI identifier: oai:invenio.nusl.cz:236117
Download PDF:
Sorry, we are unable to provide the full text but you may find it at the following location(s):
  • http://www.nusl.cz/ntk/nusl-23... (external link)
  • Suggested articles


    To submit an update or takedown request for this paper, please submit an Update/Correction/Removal Request.