3D geovirtual environments (GeoVEs), such as virtual 3D city models or landscape models, are essential visualization tools for
effectively communicating complex spatial information. In this paper, we discuss how these environments can be visualized using
multi-perspective projections [10, 13] based on view-dependent global deformations. Multi-perspective projections enable 3D
visualization similar to panoramic maps, increasing overview and information density in depictions of 3D GeoVEs. To make
multi-perspective views an effective medium, they must adjust to the orientation of the virtual camera controlled by the user and
constrained by the environment. Thus, changing multi-perspective camera configurations typically require the user to manually
adapt the global deformation — an error prone, non-intuitive, and often time-consuming task. Our main contribution comprises
a concept for the automatic and view-dependent interpolation of different global deformation preset configurations (Fig. 1).
Applications and systems that implement such view-dependent global deformations, allow users to smoothly and steadily interact
with and navigate through multi-perspective 3D GeoVEs