A Gesture Driven 3D Interface

Abstract

3D visualisation systems have a wide variety of applications, particularly as teaching and simulation tools in a broad range of fields. Manipulation of 3D objects using current regular input devices can be tricky and impractical. While various less common interfaces and methods for the manipulation of 3D objects do exist, many of these are expensive and impractical for the common user. We present a camera-based application where the user can use hand gestures to manipulate and translate objects in a 3D visualisation system in real time. We also provide a highly useable gesture vocabulary by conducting a Wizard of Oz usability experiment. We present a way of interacting with 3D objects by means of a simple and intuitively easy to use interface through the use of hand gestures

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