In this thesis, we aim to improve the outcomes of students learning Computer Architecture and Embedded Systems topics within Software and Computer Engineering programs. We develop a simulation of processors that attempts to improve the visibility of hardware within the simulation environment and replace existing solutions in use within the classroom. We designate a series of requirements of a successful simulation suite based on current state-of-the-art simulations within literature. Provided these requirements, we build a quantitative rating of the same set of simulations. Additionally, we rate our previously implemented tool, hc12sim, with current solutions. Using the gaps in implementations from our state-of-the-art survey, we develop two solutions. First, we developed a web-based solution using the Scala.js compiler for Scala with an event-driven simulation engine through Akka. This Scala model implements a VHDL-like DSL for instruction control definition. Next we propose tools for developing cross-platform native applications through a project-based build system within CMake and a continuous integration pipeline using Vagrant, Oracle VirtualBox and Jenkins. Lastly, we propose a configuration-driven processor simulation built from the original hc12sim project that utilizes a Lua-based scripting interface for processor configuration. While we considered other high-level languages, Lua best fit our requirements allowing students to use a modern high-level programming language for processor configuration. Instruction controls are defined through Lua functions using high-level constructs that implicitly trigger low-level simulation events. Lastly, we conclude with suggestions for building a new solution that would better meet requirements set forth in our research question building from successful aspects from this work