An algorithmic framework for colouring locally sparse graphs

Abstract

We develop an algorithmic framework for graph colouring that reduces the problem to verifying a local probabilistic property of the independent sets. With this we give, for any fixed k3k\ge 3 and ε>0\varepsilon>0, a randomised polynomial-time algorithm for colouring graphs of maximum degree Δ\Delta in which each vertex is contained in at most tt copies of a cycle of length kk, where 1/2tΔ2ε1+2ε/(logΔ)21/2\le t\le \Delta^\frac{2\varepsilon}{1+2\varepsilon}/(\log\Delta)^2, with (1+ε)Δ/log(Δ/t)\lfloor(1+\varepsilon)\Delta/\log(\Delta/\sqrt t)\rfloor colours. This generalises and improves upon several notable results including those of Kim (1995) and Alon, Krivelevich and Sudakov (1999), and more recent ones of Molloy (2019) and Achlioptas, Iliopoulos and Sinclair (2019). This bound on the chromatic number is tight up to an asymptotic factor 22 and it coincides with a famous algorithmic barrier to colouring random graphs.Comment: 23 page

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