Digital Archaeoludology (DAL) is a new field of study involving the analysis
and reconstruction of ancient games from incomplete descriptions and
archaeological evidence using modern computational techniques. The aim is to
provide digital tools and methods to help game historians and other researchers
better understand traditional games, their development throughout recorded
human history, and their relationship to the development of human culture and
mathematical knowledge. This work is being explored in the ERC-funded Digital
Ludeme Project.
The aim of this inaugural international research meeting on DAL is to gather
together leading experts in relevant disciplines - computer science, artificial
intelligence, machine learning, computational phylogenetics, mathematics,
history, archaeology, anthropology, etc. - to discuss the key themes and
establish the foundations for this new field of research, so that it may
continue beyond the lifetime of its initiating project.Comment: Report on Dagstuhl Research Meeting. Authored/edited by all
participants. Appendices by Thierry Depauli