A process based on particle evaporation, diffusion and redeposition is
applied iteratively to a two-dimensional object of arbitrary shape. The
evolution spontaneously transforms the object morphology, converging to
branched structures. Independently of initial geometry, the structures found
after long time present fractal geometry with a fractal dimension around 1.75.
The final morphology, which constantly evolves in time, can be considered as
the dynamic attractor of this evaporation-diffusion-redeposition operator. The
ensemble of these fractal shapes can be considered to be the {\em dynamical
equilibrium} geometry of a diffusion controlled self-transformation process.Comment: 4 pages, 5 figure