The following project is a proof of concept study exploring the feasibility of simulating
traffic as a multi-agent system, with the individual vehicle being implemented as a boid
as defined by C. Reynolds in 1987. Furthermore, the simulator is to serve as a tool for
urban planning.
This thesis first explores the growth in using computers to simulate traffic since the
1940s, along with a brief review of the work done on Reynolds’ boids. This is followed
by a discussion of tool selection and the reasons behind it.
Secondly the thesis discusses the different steering behaviours developed for a boid
vehicle,as well as their implementation. This is followed by a description of the
preliminary evaluations carried out and the problems encountered.
Finally the thesis concludes with some ideas for further research and the conclusion that
within the scope of this project, implementing the boid as a vehicle was found to be
feasible, and ripe for further wor