Virtual Reality Environment Recreation

Abstract

This project will consist of a virtual reality based program that is capable of showing the user both the modern day state of a site of historic or archaeological significance, along with a recreation of what said site or area may have looked like in the past, primarily during the time that gave the site its historical significance. The virtual reality program itself is to be run on modern day Windows hardware and used with the VIVE virtual reality head-mounted display and controllers. Alongside the completed program, the creation of the environments themselves will be documented, resulting in an organized method to create more environments in the future allowing for the application itself to be added to and greatly increasing its versatility in future educational or recreational use. The project itself has resulted in the creation of the initial program made to showcase the environment switching capabilities of the project along with a toolset made for the Unity engine. This toolset allows for a simple method to import a three-dimensional scan of an environment into the Unity editor, and for that scan to be made into an environment that can be explored using the project

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