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ParaVR: A Virtual Reality Training Simulator for Paramedic Skills maintenance
Authors
Aggarwal R
Azarnoush H
+51 more
Bengiamin DI
Birt J
Burgess CC.
Campbell D
Cant R
Chang TP
Coleman N
Cone DC
Conradi E
Cooper S.
Davis DP
Davis MC
Demirel D
Ferguson C
Ferguson IMC
Gaba DM.
Glazebrook R
Hubble MW
Inaba K
Jeffries PR.
John B
John NW
John NW
Association of Ambulance Chief Executives Joint Royal Colleges Ambulance Liaison Committee
Jones F
Kardong–Edgren S
Kaserer A
Kumar S
Laan DV
Leech C
Maran NJ
Mayrose J
Mayrose J
McGrath JL
Nagendran M
Nelson MS.
Padilha JM
Perkins GD.
Pettineo CM
Scerbo MW
Schroeder E
Seymour NE
Simons RS.
Vadodaria BS
Vaughan N
Vaughan N
Wang EE
Whitmore SP
Williams B
Wong DT
Özkalp B
Publication date
22 July 2020
Publisher
MA Healthcare Ltd
Doi
Cite
Abstract
This document is the Accepted Manuscript version of a Published Work that appeared in final form in Journal of Paramedic Practice, copyright © MA Healthcare, after peer review and technical editing by the publisher. To access the final edited and published work see https://www.paramedicpractice.com/features/article/paravr-a-virtual-reality-training-simulator-for-paramedic-skills-maintenance.Background, Virtual Reality (VR) technology is emerging as a powerful educational tool which is used in medical training and has potential benefits for paramedic practice education. Aim The aim of this paper is to report development of ParaVR, which utilises VR to address skills maintenance for paramedics. Methods Computer scientists at the University of Chester and the Welsh Ambulance Services NHS Trust (WAST) developed ParaVR in four stages: 1. Identifying requirements and specifications 2. Alpha version development, 3. Beta version development 4. Management: Development of software, further funding and commercialisation. Results Needle Cricothyrotomy and Needle Thoracostomy emerged as candidates for the prototype ParaVR. The Oculus Rift head mounted display (HMD) combined with Novint Falcon haptic device was used, and a virtual environment crafted using 3D modelling software, ported (a computing term meaning transfer (software) from one system or machine to another) onto Oculus Go and Google cardboard VR platform. Conclusion VR is an emerging educational tool with the potential to enhance paramedic skills development and maintenance. The ParaVR program is the first step in our development, testing, and scaling up of this technology
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