'Institute of Electrical and Electronics Engineers (IEEE)'
Doi
Abstract
In this paper, we describe a method to position a
group of avatars in a virtual environment. The method aims at
a group setting that seems natural for a group of people
attending a guided tour and was developed in particular to assist
participants by autonomously positioning their avatars on each
stop of a virtual tour. The geometry of the virtual environment
is key input, but also engagement of participants and possible
social networks are taken into account. Consequently, it may
serve to position avatars in similar type of situations