Exploration of genetic network programming with two-stage reinforcement learning for mobile robot

Abstract

This paper observes the exploration of Genetic Network Programming Two-Stage Reinforcement Learning for mobile robot navigation. The proposed method aims to observe its exploration when inexperienced environments used in the implementation. In order to deal with this situation, individuals are trained firstly in the training phase, that is, they learn the environment with ฯต-greedy policy and learning rate ฮฑ parameters. Here, two cases are studied, i.e., case A for low exploration and case B for high exploration. In the implementation, the individuals implemented to get experience and learn a new environment on-line. Then, the performance of learning processes are observed due to the environmental changes

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