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Pengembangan Media Animasi menggunakan Adobe Flash CS5 untuk Materi Pembelajaran Masalah Lingkungan Hidup dan Penanggulangannya Pada Mata Pelajaran IPS Kelas VIII Sekolah Menengah Pertama (SMP)

Abstract

Current technology has undergone rapid development, including in the field of education. The teacher is a person who manages the learning activities should be able to utilize the technology to design and develop the media in the process of learning. This research aims to know the criteria, the process of development and the effectiveness of learning media animation material environmental issues and its countermeasures. The methods used in the research is the research and development (RD) is a research method that is used to produce a particular product and test the effectiveness of these products. With this stage of the procedure that refers to the model of development of the Dick and Carey. research results indicate that the criteria should be colored animation learning media (full color), there are the accompaniment music, there are sound effects, there are texts/explanation, there is motivation, and apply the KD, KI, and learning objectives. The research results of the experiment indicated at average value of Pretest and posttest control class (not given special treatment) and a class experiment (given the special treatment "Media learning animation"), namely 35.36 (grade control) and 34.05 (ex-class perimen) on an average pretest, 48.29 (grade control) and 66.48 (experimental class) to posttest average. Mann Whitney Test based on showed that there is a difference between learning outcomes grade control and experimental classes, i.e. classes of experiments has increased on average by 32.43 whereas class controls only experienced an increase in average of 12.98 the average results of studying experimental class higher than the class of the control. Thus it can be concluded that the use of the media learning animation on environmental problems and material countermeasures of his more effective than conventional learning (using methods lecture)

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