Egyptian Art

Abstract

The main purpose of this thesis is to create an interactive CD to show Egyptian art with text, graphics, music and 3D animation. This project is designed for the people who are interested in Egyptian art, symbols, gods, time periods, hieroglyphs. This report will touch upon the subject and significance of the project, the areas covered in the research, and the procedure as well as the outcome of the project. Multimedia is a class of computer-driven interactive communication systems which create, store, transmit, and retrieve visual and auditory networks of information. One of the most important claims of multimedia is that, because it combines the technology of video, audio and computers, it offers a unique environment for interactivity, learner control and student interest and motivation. Multimedia packages should be kept simple, clear, concise and consistent. All information should be provided on the screen. Colors, graphics, animation, and sound maintain student\u27s interest without being distractive. Multimedia makes learning fun. People who use this technology love it since they can see the things and learn from it easily because of its game-like quality. Using this technology is more interesting and fun than using a book when it comes to getting all this information across. This thesis provides general information about Egyptian Art. The animation, graphics, images, illustrations, and text needed advanced computer skills to create this interactive project. The final work is in the form of a CD-ROM. The target users will be anyone above the age of 7 to up. The program provides students with the material and its presentation is interesting enough for them to be willing to become mentally and emotionally involved. The program\u27s use of basic graphic design as well as a variety of stimuli such as color, sound, and animation in both its presentation and feedback screens greatly enhances its effectiveness

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