The aim of the Master's Thesis was to go in depth of Zimpls introductionary tutorial but also the writing itself on the keyboard. The weight of the study was on improving the current state of both introduction and the writing from an interaction design perspective. The project was divided into three major parts where each part was divided into even smaller parts. The first part concentrated on getting a grasp of how the user percieved the system. This was done by creating tests and having people test it in order to generate data which then could be analyzed. The second part was to create Lo-Fi prototypes which tried to solve problems that were identied during the0 first part. In total, three prototype stages were made, each focusing on dierent problems. The third and final part consisted of creating Hi-Fi prototypes as android implementations covering areas which were given positive response during the second phase. The implementations were then tested on real people to evaluate if an enhancement of the system was made