Satisfaction-Aware Data Offloading in Surveillance Systems

Abstract

In this thesis, exploiting Fully Autonomous Aerial Systems\u27 (FAAS) and Mobile Edge Computing (MEC) servers\u27 computing capabilities to introduce a novel data offloading framework to support the energy and time-efficient video processing in surveillance systems based on satisfaction games. A surveillance system is introduced consisting of Areas of Interest (AoIs), where a MEC server is associated with each AoI, and a FAAS is flying above the AoIs to support the IP cameras\u27 computing demands. Each IP camera adopts a utility function capturing its Quality of Service (QoS) considering the experienced time and energy overhead to offload and process remotely or locally the data. A non-cooperative game among the cameras is formulated to determine the amount of offloading data to the MEC server and/or the FAAS, and the novel concept of Satisfaction Equilibrium (SE) is introduced where the IP cameras satisfy their minimum QoS prerequisites instead of maximizing their performance by consuming additional system resources. A distributed learning algorithm determines the IP cameras\u27 stable data offloading. Also, a reinforcement learning algorithm indicates the FAAS\u27s movement among the AoIs exploiting the accuracy, timeliness, and certainty of the collected data by the IP cameras per AoI. Detailed numerical and comparative results are presented to show the operation and efficiency of the proposed framework

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