This paper explores how literature in which socio-cultural
theory is applied to learning (John-Steiner, 1985; John-Steiner,
2000; Vygotsky, 1978) can be used to frame a study of
designerly activity in a secondary design and technology
classroom. Having established the theoretical underpinnings of
the study, the paper goes on to develop an appropriate
research question, methodology and analytical framework, all
of which are justified against the theoretical perspective. The
paper concludes by explaining how the approach could be
applied to studies in other areas of the curriculum