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Five myths about gaming disorder

Abstract

The announcement in June 2018 that "gaming disorder" (GD) had officially been included in the latest (eleventh) edition of the World Health Organization's (WHOs) International Classification of Diseases (ICD-11) [1] received worldwide media coverage alongside many debates as to whether its inclusion was justified based on the empirical evidence. The extensive media coverage raised many questions, but also appeared to give rise to a number of myths. Here, I address these myths in the British context, but these also have resonance outside the UK

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